[][src]Struct dxplr::d3d12::Box3D

#[repr(C)]
pub struct Box3D {
    pub left: u32,
    pub top: u32,
    pub front: u32,
    pub right: u32,
    pub bottom: u32,
    pub back: u32,
}

Fields

left: u32top: u32front: u32right: u32bottom: u32back: u32

Trait Implementations

impl Eq for Box3D[src]

impl Default for Box3D[src]

impl Clone for Box3D[src]

impl PartialEq<Box3D> for Box3D[src]

impl Copy for Box3D[src]

impl Debug for Box3D[src]

Auto Trait Implementations

impl Sync for Box3D

impl Send for Box3D

impl Unpin for Box3D

impl UnwindSafe for Box3D

impl RefUnwindSafe for Box3D

Blanket Implementations

impl<T, U> Into<U> for T where
    U: From<T>, 
[src]

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From<T> for T[src]

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> BorrowMut<T> for T where
    T: ?Sized
[src]

impl<T> Borrow<T> for T where
    T: ?Sized
[src]

impl<T> Any for T where
    T: 'static + ?Sized
[src]