[][src]Struct dxplr::d2d1::BezierSegment

pub struct BezierSegment {
    pub point1: Point2F,
    pub point2: Point2F,
    pub point3: Point2F,
}

Fields

point1: Point2Fpoint2: Point2Fpoint3: Point2F

Implementations

impl BezierSegment[src]

pub fn new(
    point1: impl Into<Point2F>,
    point2: impl Into<Point2F>,
    point3: impl Into<Point2F>
) -> Self
[src]

Trait Implementations

impl Clone for BezierSegment[src]

impl Debug for BezierSegment[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
[src]

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.