[−][src]Struct dxplr::d3d12::CommandQueue
Trait Implementations
impl Clone for CommandQueue
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pub fn clone(&self) -> CommandQueue
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pub fn clone_from(&mut self, source: &Self)
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impl Debug for CommandQueue
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impl ICommandQueue for CommandQueue
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pub fn begin_event(&self, metadata: u32, data: *const c_void, size: u32)
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pub fn copy_tile_mappings(
&self,
dst_resource: &Resource,
dst_region_start_coordinate: &TiledResourceCoordinate,
src_resource: &Resource,
src_region_start_coordinate: &TiledResourceCoordinate,
region_size: TileRegionSize,
flags: Option<TileMappingFlags>
)
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&self,
dst_resource: &Resource,
dst_region_start_coordinate: &TiledResourceCoordinate,
src_resource: &Resource,
src_region_start_coordinate: &TiledResourceCoordinate,
region_size: TileRegionSize,
flags: Option<TileMappingFlags>
)
pub fn end_event(&self)
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pub fn execute_command_lists(&self, command_lists: &[CommandList])
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pub fn get_clock_calibration(
&self
) -> Result<GetClockCalibrationResult, HResult>
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&self
) -> Result<GetClockCalibrationResult, HResult>
pub fn get_desc(&self) -> CommandQueueDesc<CommandListType>
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pub fn get_timestamp_frequency(&self) -> Result<u64, HResult>
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pub fn set_marker(&self, metadata: u32, data: *const c_void, size: u32)
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pub fn signal(&self, fence: &Fence, value: u64) -> Result<(), HResult>
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pub fn update_tile_mappings<'a, 'b, 'c, 'd, 'e>(
&self,
resource: &Resource,
resource_region_start_coordinates: Option<&'a [TiledResourceCoordinate]>,
resource_region_sizes: Option<&'b [TileRegionSize]>,
heap: Option<&Heap>,
range_flags: &'c [TileRangeFlags],
heap_range_start_offsets: Option<&'d [u32]>,
range_tile_counts: Option<&'e [u32]>,
flags: Option<TileMappingFlags>
)
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&self,
resource: &Resource,
resource_region_start_coordinates: Option<&'a [TiledResourceCoordinate]>,
resource_region_sizes: Option<&'b [TileRegionSize]>,
heap: Option<&Heap>,
range_flags: &'c [TileRangeFlags],
heap_range_start_offsets: Option<&'d [u32]>,
range_tile_counts: Option<&'e [u32]>,
flags: Option<TileMappingFlags>
)
pub fn wait(&self, fence: &Fence, value: u64) -> Result<(), HResult>
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impl IDeviceChild for CommandQueue
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pub fn get_device<T: IDevice>(&self) -> Result<T, HResult>
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impl IObject for CommandQueue
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impl IPageable for CommandQueue
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impl Interface for CommandQueue
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type APIType = ID3D12CommandQueue
pub fn new(p: ComPtr<Self::APIType>) -> Self
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pub fn uuidof() -> Guid
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pub fn as_ptr(&self) -> *mut Self::APIType
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pub fn as_com_ptr(&self) -> &ComPtr<Self::APIType>
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pub fn as_unknown(&self) -> *mut IUnknown
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pub fn from_com_ptr(p: ComPtr<Self::APIType>) -> Self
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pub fn query_interface<T: Interface>(&self) -> Result<T, HResult>
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impl Send for CommandQueue
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impl Sync for CommandQueue
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Auto Trait Implementations
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,