[−][src]Function dxplr::d3d::compile
pub fn compile(
src_data: &[u8],
src_name: Option<&str>,
macros: Option<&[ShaderMacro<'_, '_>]>,
include: Option<Box<dyn IInclude>>,
entry_point: &str,
target: &str,
flags1: Option<CompileFlags>,
flags2: Option<CompileEffectFlags>
) -> Result<Blob, ErrorMessage>