Expand description
Which sampler each texture read of a module uses: every dx.op call that samples, gathers, queries the level of
detail of or loads a resource, with the register, space and class of the texture’s handle and of the sampler’s
handle, and whether the operation compares.
Structs§
- Handle
- A resource handle as the program made it: the register of the resource in its class and space.
- Texture
Read - One call of a texture-reading operation.
Functions§
- texture_
reads - Every texture-reading call of the module’s function bodies, in order. A call whose handles can’t be resolved is
listed with
Nonefor them.