Struct dxf::entities::Light [] [src]

pub struct Light {
    pub version_number: i32,
    pub name: String,
    pub light_type: LightType,
    pub is_active: bool,
    pub plot_glyph: bool,
    pub intensity: f64,
    pub position: Point,
    pub target_location: Point,
    pub attentuation_type: LightAttenuationType,
    pub use_attenuation_limits: bool,
    pub attenuation_start_limit: f64,
    pub attenuation_end_limit: f64,
    pub hotspot_angle: f64,
    pub falloff_angle: f64,
    pub cast_shadows: bool,
    pub shadow_type: ShadowType,
    pub shadow_map_size: i32,
    pub shadow_map_softness: i16,
}

Fields

Trait Implementations

impl Clone for Light
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Returns a copy of the value. Read more

Performs copy-assignment from source. Read more

impl Debug for Light
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Formats the value using the given formatter.

impl PartialEq for Light
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This method tests for self and other values to be equal, and is used by ==. Read more

This method tests for !=.

impl Default for Light
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Returns the "default value" for a type. Read more