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texture_reads

Function texture_reads 

Source
pub fn texture_reads(program: &Decoded) -> Vec<TextureRead>
Expand description

Every texture read of program (an instruction with a t<n> operand that samples, gathers, queries the level of detail of or loads it), in program order. An instruction that reads a raw or structured buffer or an unordered-access view through a u or g register names no texture and is not listed.