setup!() { /* proc-macro */ }Expand description
Configures the dumpspace game hash for compile-time offset resolution.
Must be called once at the top of your crate root, before any other
dumpspace macros. Downloads and caches offset data on first build;
subsequent builds read from the local .dsapi/ cache.
§Example
ⓘ
use dumpspace_macros::*;
setup!("6b77eceb"); // Fortnite
fn main() {
let off = offset!("UWorld", "OwningGameInstance");
}To force a re-download (e.g. after a game update):
DSAPI_FORCE_REFRESH=1 cargo build