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// Oliver Berzs // https://github.com/oberzs/duku /// The stats of the current target's render. /// /// Can be used to diagnose the complexity of your /// render loop, like resource rebinds and draw calls. /// Should be called after the drawing has been done. /// /// # Examples /// /// ```no_run /// # use duku::Duku; /// let (mut duku, _) = Duku::windowed(1, 1).unwrap(); /// /// // after drawing /// let stats = duku.stats(); /// ``` #[derive(Debug, Copy, Clone, Default, PartialEq, Eq, Hash)] pub struct Stats { /// the number of indices that have been drawn pub drawn_indices: u32, /// the amount of shaders that have been used pub shaders_used: u32, /// the amount of times a shader has been bound pub shader_rebinds: u32, /// the amount of materials that have been used pub materials_used: u32, /// the amount of times a material has been bound pub material_rebinds: u32, /// the number of draw calls that have been made pub draw_calls: u32, }