Struct Font
dterm
pub struct Font<C> { /* fields omitted */ }
Terminal font.
impl<C: Ord> Font<C>
fn char_map(&self) -> &BTreeMap<C, usize>
fn glyph_size(&self) -> Vec2<Coord>
fn glyphs(&self) -> &[VecImage2<Rgb<u8>>]
fn init<T>(src: T) -> Result<Font<C>> where T: IntoIterator<Item = (C, VecImage2<Rgb<u8>>)>,
fn init_built_in() -> Font<C> where Char: TryInto<C>,