[−]Struct druid::UnitPoint
A representation of a point relative to a unit rectangle.
Implementations
impl UnitPoint
pub const TOP_LEFT: UnitPoint
pub const TOP: UnitPoint
pub const TOP_RIGHT: UnitPoint
pub const LEFT: UnitPoint
pub const CENTER: UnitPoint
pub const RIGHT: UnitPoint
pub const BOTTOM_LEFT: UnitPoint
pub const BOTTOM: UnitPoint
pub const BOTTOM_RIGHT: UnitPoint
pub const fn new(u: f64, v: f64) -> UnitPoint
Create a new UnitPoint.
The u
and v
coordinates describe the point, with (0.0, 0.0) being
the top-left, and (1.0, 1.0) being the bottom-right.
pub fn resolve(self, rect: Rect) -> Point
Given a rectangle, resolve the point within the rectangle.
Trait Implementations
impl Clone for UnitPoint
pub fn clone(&self) -> UnitPoint
pub fn clone_from(&mut self, source: &Self)
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impl Copy for UnitPoint
impl Debug for UnitPoint
Auto Trait Implementations
impl RefUnwindSafe for UnitPoint
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impl Send for UnitPoint
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impl Sync for UnitPoint
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impl Unpin for UnitPoint
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impl UnwindSafe for UnitPoint
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> RoundFrom<T> for T
pub fn round_from(x: T) -> T
impl<T, U> RoundInto<U> for T where
U: RoundFrom<T>,
U: RoundFrom<T>,
pub fn round_into(self) -> U
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
pub fn to_owned(&self) -> T
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pub fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,