[−][src]Struct druid::widget::Label
A label that displays static or dynamic text.
This type manages an inner RawLabel
, updating its text based on the
current Data
and Env
as required.
If your Data
is already text, you may use a RawLabel
directly.
As a convenience, you can create a RawLabel
with the Label::raw
constructor method.
A label is the easiest way to display text in Druid. A label is instantiated
with some LabelText
type, such as an ArcStr
or a LocalizedString
,
and also has methods for setting the default font, font-size, text color,
and other attributes.
In addition to being a Widget
, Label
is also regularly used as a
component in other widgets that wish to display text; to facilitate this
it has a draw_at
method that allows the caller to easily draw the label's
text at the desired position on screen.
Examples
Make a label to say something very important:
let font = FontDescriptor::new(FontFamily::SYSTEM_UI) .with_weight(FontWeight::BOLD) .with_size(48.0); let important_label = Label::new("WATCH OUT!") .with_font(font) .with_text_color(Color::rgb(1.0, 0.2, 0.2));
Implementations
impl<T: TextStorage> Label<T>
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impl<T: Data> Label<T>
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pub fn new(text: impl Into<LabelText<T>>) -> Self
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Construct a new Label
widget.
use druid::LocalizedString; use druid::widget::Label; // Construct a new Label using static string. let _: Label<u32> = Label::new("Hello world"); // Construct a new Label using localized string. let text = LocalizedString::new("hello-counter").with_arg("count", |data: &u32, _env| (*data).into()); let _: Label<u32> = Label::new(text); // Construct a new dynamic Label. Text will be updated when data changes. let _: Label<u32> = Label::new(|data: &u32, _env: &_| format!("Hello world: {}", data));
pub fn dynamic(text: impl Fn(&T, &Env) -> String + 'static) -> Self
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Construct a new dynamic label.
The contents of this label are generated from the data using a closure.
This is provided as a convenience; a closure can also be passed to new
,
but due to limitations of the implementation of that method, the types in
the closure need to be annotated, which is not true for this method.
Examples
The following are equivalent.
use druid::Env; use druid::widget::Label; let label1: Label<u32> = Label::new(|data: &u32, _: &Env| format!("total is {}", data)); let label2: Label<u32> = Label::dynamic(|data, _| format!("total is {}", data));
pub fn text(&self) -> ArcStr
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Return the current value of the label's text.
pub fn set_text(&mut self, text: impl Into<LabelText<T>>)
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Set the label's text.
Note
If you change this property, at runtime, you must ensure that update
is called in order to correctly recompute the text. If you are unsure,
call request_update
explicitly.
pub fn with_text_color(self, color: impl Into<KeyOrValue<Color>>) -> Self
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Builder-style method for setting the text color.
The argument can be either a Color
or a Key<Color>
.
pub fn with_text_size(self, size: impl Into<KeyOrValue<f64>>) -> Self
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Builder-style method for setting the text size.
The argument can be either an f64
or a Key<f64>
.
pub fn with_font(self, font: impl Into<KeyOrValue<FontDescriptor>>) -> Self
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Builder-style method for setting the font.
The argument can be a FontDescriptor
or a Key<FontDescriptor>
that refers to a font defined in the Env
.
pub fn with_line_break_mode(self, mode: LineBreaking) -> Self
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Builder-style method to set the LineBreaking
behaviour.
pub fn with_text_alignment(self, alignment: TextAlignment) -> Self
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Builder-style method to set the TextAlignment
.
pub fn draw_at(&self, ctx: &mut PaintCtx<'_, '_, '_>, origin: impl Into<Point>)
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Draw this label's text at the provided Point
, without internal padding.
This is a convenience for widgets that want to use Label as a way of managing a dynamic or localized string, but want finer control over where the text is drawn.
Methods from Deref<Target = RawLabel<ArcStr>>
pub fn set_text_color(&mut self, color: impl Into<KeyOrValue<Color>>)
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Set the text color.
The argument can be either a Color
or a Key<Color>
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_text_size(&mut self, size: impl Into<KeyOrValue<f64>>)
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Set the text size.
The argument can be either an f64
or a Key<f64>
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_font(&mut self, font: impl Into<KeyOrValue<FontDescriptor>>)
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Set the font.
The argument can be a FontDescriptor
or a Key<FontDescriptor>
that refers to a font defined in the Env
.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_line_break_mode(&mut self, mode: LineBreaking)
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Set the LineBreaking
behaviour.
If you change this property, you are responsible for calling
request_layout
to ensure the label is updated.
pub fn set_text_alignment(&mut self, alignment: TextAlignment)
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Set the TextAlignment
for this layout.
pub fn draw_at(&self, ctx: &mut PaintCtx<'_, '_, '_>, origin: impl Into<Point>)
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Draw this label's text at the provided Point
, without internal padding.
This is a convenience for widgets that want to use Label as a way of managing a dynamic or localized string, but want finer control over where the text is drawn.
pub fn baseline_offset(&self) -> f64
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Return the offset of the first baseline relative to the bottom of the widget.
Trait Implementations
impl<T> Deref for Label<T>
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type Target = RawLabel<ArcStr>
The resulting type after dereferencing.
pub fn deref(&self) -> &Self::Target
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impl<T> DerefMut for Label<T>
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impl<T: Data> Widget<T> for Label<T>
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pub fn event(
&mut self,
_ctx: &mut EventCtx<'_, '_>,
_event: &Event,
_data: &mut T,
_env: &Env
)
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&mut self,
_ctx: &mut EventCtx<'_, '_>,
_event: &Event,
_data: &mut T,
_env: &Env
)
pub fn lifecycle(
&mut self,
ctx: &mut LifeCycleCtx<'_, '_>,
event: &LifeCycle,
data: &T,
env: &Env
)
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&mut self,
ctx: &mut LifeCycleCtx<'_, '_>,
event: &LifeCycle,
data: &T,
env: &Env
)
pub fn update(
&mut self,
ctx: &mut UpdateCtx<'_, '_>,
_old_data: &T,
data: &T,
env: &Env
)
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&mut self,
ctx: &mut UpdateCtx<'_, '_>,
_old_data: &T,
data: &T,
env: &Env
)
pub fn layout(
&mut self,
ctx: &mut LayoutCtx<'_, '_>,
bc: &BoxConstraints,
_data: &T,
env: &Env
) -> Size
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&mut self,
ctx: &mut LayoutCtx<'_, '_>,
bc: &BoxConstraints,
_data: &T,
env: &Env
) -> Size
pub fn paint(&mut self, ctx: &mut PaintCtx<'_, '_, '_>, _data: &T, env: &Env)
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Auto Trait Implementations
impl<T> !RefUnwindSafe for Label<T>
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impl<T> !Send for Label<T>
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impl<T> !Sync for Label<T>
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impl<T> Unpin for Label<T>
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impl<T> !UnwindSafe for Label<T>
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Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
pub fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> RoundFrom<T> for T
pub fn round_from(x: T) -> T
impl<T, U> RoundInto<U> for T where
U: RoundFrom<T>,
U: RoundFrom<T>,
pub fn round_into(self) -> U
impl<T> Same<T> for T
type Output = T
Should always be Self
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
pub fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,