pub fn intersect_rect(
x: i32,
y: i32,
w: u32,
h: u32,
region: DamageRect,
) -> DamageRectExpand description
The overlap between a rectangle and a damage region.
pub fn intersect_rect(
x: i32,
y: i32,
w: u32,
h: u32,
region: DamageRect,
) -> DamageRectThe overlap between a rectangle and a damage region.