dreg_core/buffer.rs
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//! Buffer
use compact_str::CompactString;
use unicode_segmentation::UnicodeSegmentation;
use unicode_width::UnicodeWidthStr as _;
use crate::prelude::*;
#[derive(Clone, Default, Eq, Hash, PartialEq)]
pub struct Buffer {
/// The area represented by this buffer
pub area: Rect,
/// The content of the buffer. The length of this Vec should always be equal to area.width *
/// area.height
pub content: Vec<Cell>,
}
impl Buffer {
/// Returns a Buffer with all cells set to the default one
#[must_use]
pub fn empty(area: Rect) -> Self {
Self::filled(area, Cell::EMPTY)
}
/// Returns a Buffer with all cells initialized with the attributes of the given Cell
#[must_use]
pub fn filled(area: Rect, cell: Cell) -> Self {
let size = area.area() as usize;
let content = vec![cell; size];
Self { area, content }
}
/// Returns the content of the buffer as a slice
pub fn content(&self) -> &[Cell] {
&self.content
}
/// Returns the area covered by this buffer
pub const fn area(&self) -> &Rect {
&self.area
}
/// Returns a reference to Cell at the given coordinates
#[track_caller]
pub fn get(&self, x: u16, y: u16) -> &Cell {
let i = self.index_of(x, y);
&self.content[i]
}
/// Returns a mutable reference to Cell at the given coordinates
#[track_caller]
pub fn get_mut(&mut self, x: u16, y: u16) -> &mut Cell {
let i = self.index_of(x, y);
&mut self.content[i]
}
/// Returns the index in the `Vec<Cell>` for the given global (x, y) coordinates.
///
/// Global coordinates are offset by the Buffer's area offset (`x`/`y`).
///
/// # Panics
///
/// Panics when given an coordinate that is outside of this Buffer's area.
#[track_caller]
pub fn index_of(&self, x: u16, y: u16) -> usize {
debug_assert!(
x >= self.area.left()
&& x < self.area.right()
&& y >= self.area.top()
&& y < self.area.bottom(),
"Trying to access position outside the buffer: x={x}, y={y}, area={:?}",
self.area
);
((y - self.area.y) * self.area.width + (x - self.area.x)) as usize
}
/// Returns the (global) coordinates of a cell given its index
///
/// Global coordinates are offset by the Buffer's area offset (`x`/`y`).
///
/// # Panics
///
/// Panics when given an index that is outside the Buffer's content.
pub fn pos_of(&self, i: usize) -> (u16, u16) {
debug_assert!(
i < self.content.len(),
"Trying to get the coords of a cell outside the buffer: i={i} len={}",
self.content.len()
);
(
self.area.x + (i as u16) % self.area.width,
self.area.y + (i as u16) / self.area.width,
)
}
/// Print a string, starting at the position (x, y)
pub fn set_string<T, S>(&mut self, x: u16, y: u16, string: T, style: S)
where
T: AsRef<str>,
S: Into<Style>,
{
self.set_stringn(x, y, string, usize::MAX, style);
}
/// Print at most the first n characters of a string if enough space is available
/// until the end of the line.
///
/// Use [`Buffer::set_string`] when the maximum amount of characters can be printed.
pub fn set_stringn<T, S>(
&mut self,
mut x: u16,
y: u16,
string: T,
max_width: usize,
style: S,
) -> (u16, u16)
where
T: AsRef<str>,
S: Into<Style>,
{
let max_width = max_width.try_into().unwrap_or(u16::MAX);
let mut remaining_width = self.area.right().saturating_sub(x).min(max_width);
let graphemes = UnicodeSegmentation::graphemes(string.as_ref(), true)
.map(|symbol| (symbol, symbol.width() as u16))
.filter(|(_symbol, width)| *width > 0)
.map_while(|(symbol, width)| {
remaining_width = remaining_width.checked_sub(width)?;
Some((symbol, width))
});
let style = style.into();
for (symbol, width) in graphemes {
self.get_mut(x, y).set_symbol(symbol).set_style(style);
let next_symbol = x + width;
x += 1;
// Reset following cells if multi-width (they would be hidden by the grapheme),
while x < next_symbol {
self.get_mut(x, y).reset();
x += 1;
}
}
(x, y)
}
// /// Print a label, starting at the position (x, y)
// pub fn set_label(&mut self, x: u16, y: u16, label: &Label<'_>, max_width: u16) -> (u16, u16) {
// self.set_stringn(x, y, &label.content, max_width as usize, label.style)
// }
/// Set the style of all cells in the given area.
///
/// `style` accepts any type that is convertible to [`Style`] (e.g. [`Style`], [`Color`], or
/// your own type that implements [`Into<Style>`]).
pub fn set_style<S: Into<Style>>(&mut self, area: Rect, style: S) {
let style = style.into();
let area = self.area.intersection(area);
for y in area.top()..area.bottom() {
for x in area.left()..area.right() {
self.get_mut(x, y).set_style(style);
}
}
}
/// Resize the buffer so that the mapped area matches the given area and that the buffer
/// length is equal to area.width * area.height
pub fn resize(&mut self, area: Rect) {
let length = area.area() as usize;
if self.content.len() > length {
self.content.truncate(length);
} else {
self.content.resize(length, Cell::EMPTY);
}
self.area = area;
}
/// Reset all cells in the buffer
pub fn reset(&mut self) {
for cell in &mut self.content {
cell.reset();
}
}
/// Merge an other buffer into this one
pub fn merge(&mut self, other: &Self) {
let area = self.area.union(other.area);
self.content.resize(area.area() as usize, Cell::EMPTY);
// Move original content to the appropriate space
let size = self.area.area() as usize;
for i in (0..size).rev() {
let (x, y) = self.pos_of(i);
// New index in content
let k = ((y - area.y) * area.width + x - area.x) as usize;
if i != k {
self.content[k] = self.content[i].clone();
self.content[i].reset();
}
}
// Push content of the other buffer into this one (may erase previous
// data)
let size = other.area.area() as usize;
for i in 0..size {
let (x, y) = other.pos_of(i);
// New index in content
let k = ((y - area.y) * area.width + x - area.x) as usize;
self.content[k] = other.content[i].clone();
}
self.area = area;
}
/// Builds a minimal sequence of coordinates and Cells necessary to update the UI from
/// self to other.
///
/// We're assuming that buffers are well-formed, that is no double-width cell is followed by
/// a non-blank cell.
///
/// # Multi-width characters handling:
///
/// ```text
/// (Index:) `01`
/// Prev: `コ`
/// Next: `aa`
/// Updates: `0: a, 1: a'
/// ```
///
/// ```text
/// (Index:) `01`
/// Prev: `a `
/// Next: `コ`
/// Updates: `0: コ` (double width symbol at index 0 - skip index 1)
/// ```
///
/// ```text
/// (Index:) `012`
/// Prev: `aaa`
/// Next: `aコ`
/// Updates: `0: a, 1: コ` (double width symbol at index 1 - skip index 2)
/// ```
pub fn diff<'a>(&self, other: &'a Self) -> Vec<(u16, u16, &'a Cell)> {
let prev_buf = &self.content;
let next_buf = &other.content;
let mut updates: Vec<(u16, u16, &Cell)> = vec![];
// Cells invalidated by drawing/replacing preceding multi-width characters:
let mut invalidated: usize = 0;
// Cells from the current buffer to skip due to preceding multi-width characters taking
// their place (the skipped cells should be blank anyway), or due to per-cell-skipping:
let mut to_skip: usize = 0;
for (i, (current, previous)) in next_buf.iter().zip(prev_buf.iter()).enumerate() {
if !current.skip && (current != previous || invalidated > 0) && to_skip == 0 {
let (x, y) = self.pos_of(i);
updates.push((x, y, &next_buf[i]));
}
to_skip = current.symbol().width().saturating_sub(1);
let affected_width = std::cmp::max(
current.symbol().width(),
previous.symbol().width(),
);
invalidated = std::cmp::max(affected_width, invalidated).saturating_sub(1);
}
updates
}
}
impl std::fmt::Debug for Buffer {
/// Writes a debug representation of the buffer to the given formatter.
///
/// The format is like a pretty printed struct, with the following fields:
/// * `area`: displayed as `Rect { x: 1, y: 2, width: 3, height: 4 }`
/// * `content`: displayed as a list of strings representing the content of the buffer
/// * `styles`: displayed as a list of: `{ x: 1, y: 2, fg: Color::Red, bg: Color::Blue,
/// modifier: Modifier::BOLD }` only showing a value when there is a change in style.
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_fmt(format_args!("Buffer {{\n area: {:?}", &self.area))?;
if self.area.is_empty() {
return f.write_str("\n}");
}
f.write_str(",\n content: [\n")?;
let mut last_style = None;
let mut styles = vec![];
for (y, line) in self.content.chunks(self.area.width as usize).enumerate() {
let mut overwritten = vec![];
let mut skip: usize = 0;
f.write_str(" \"")?;
for (x, c) in line.iter().enumerate() {
if skip == 0 {
f.write_str(c.symbol())?;
} else {
overwritten.push((x, c.symbol()));
}
skip = std::cmp::max(skip, c.symbol().width()).saturating_sub(1);
#[cfg(feature = "underline-color")]
{
let style = (c.fg, c.bg, c.underline_color, c.modifier);
if last_style != Some(style) {
last_style = Some(style);
styles.push((x, y, c.fg, c.bg, c.underline_color, c.modifier));
}
}
#[cfg(not(feature = "underline-color"))]
{
let style = (c.fg, c.bg, c.modifier);
if last_style != Some(style) {
last_style = Some(style);
styles.push((x, y, c.fg, c.bg, c.modifier));
}
}
}
f.write_str("\",")?;
if !overwritten.is_empty() {
f.write_fmt(format_args!(
" // hidden by multi-width symbols: {overwritten:?}"
))?;
}
f.write_str("\n")?;
}
f.write_str(" ],\n styles: [\n")?;
for s in styles {
#[cfg(feature = "underline-color")]
f.write_fmt(format_args!(
" x: {}, y: {}, fg: {:?}, bg: {:?}, underline: {:?}, modifier: {:?},\n",
s.0, s.1, s.2, s.3, s.4, s.5
))?;
#[cfg(not(feature = "underline-color"))]
f.write_fmt(format_args!(
" x: {}, y: {}, fg: {:?}, bg: {:?}, modifier: {:?},\n",
s.0, s.1, s.2, s.3, s.4
))?;
}
f.write_str(" ]\n}")?;
Ok(())
}
}
/// A buffer cell
#[derive(Clone, Debug, Eq, Hash, PartialEq)]
pub struct Cell {
/// The string to be drawn in the cell.
///
/// This accepts unicode grapheme clusters which might take up more than one cell.
///
/// This is a [`CompactString`] which is a wrapper around [`String`] that uses a small inline
/// buffer for short strings.
///
/// See <https://github.com/ratatui-org/ratatui/pull/601> for more information.
symbol: CompactString,
/// The foreground color of the cell.
pub fg: Color,
/// The background color of the cell.
pub bg: Color,
/// The underline color of the cell.
#[cfg(feature = "underline-color")]
pub underline_color: Color,
/// The modifier of the cell.
pub modifier: Modifier,
/// Whether the cell should be skipped when copying (diffing) the buffer to the screen.
pub skip: bool,
}
impl Cell {
/// An empty `Cell`
pub const EMPTY: Self = Self::new(" ");
/// Creates a new `Cell` with the given symbol.
///
/// This works at compile time and puts the symbol onto the stack. Fails to build when the
/// symbol doesnt fit onto the stack and requires to be placed on the heap. Use
/// `Self::default().set_symbol()` in that case. See [`CompactString::new_inline`] for more
/// details on this.
pub const fn new(symbol: &'static str) -> Self {
Self {
symbol: CompactString::new_inline(symbol),
fg: Color::Reset,
bg: Color::Reset,
#[cfg(feature = "underline-color")]
underline_color: Color::Reset,
modifier: Modifier::empty(),
skip: false,
}
}
/// Gets the symbol of the cell.
#[must_use]
pub fn symbol(&self) -> &str {
self.symbol.as_str()
}
/// Sets the symbol of the cell.
pub fn set_symbol(&mut self, symbol: &str) -> &mut Self {
self.symbol = CompactString::new(symbol);
self
}
/// Appends a symbol to the cell.
///
/// This is particularly useful for adding zero-width characters to the cell.
pub(crate) fn append_symbol(&mut self, symbol: &str) -> &mut Self {
self.symbol.push_str(symbol);
self
}
/// Sets the symbol of the cell to a single character.
pub fn set_char(&mut self, ch: char) -> &mut Self {
let mut buf = [0; 4];
self.symbol = CompactString::new(ch.encode_utf8(&mut buf));
self
}
/// Sets the foreground color of the cell.
pub fn set_fg(&mut self, color: Color) -> &mut Self {
self.fg = color;
self
}
/// Sets the background color of the cell.
pub fn set_bg(&mut self, color: Color) -> &mut Self {
self.bg = color;
self
}
/// Sets the style of the cell.
///
/// `style` accepts any type that is convertible to [`Style`] (e.g. [`Style`], [`Color`], or
/// your own type that implements [`Into<Style>`]).
pub fn set_style<S: Into<Style>>(&mut self, style: S) -> &mut Self {
let style = style.into();
if let Some(c) = style.fg {
self.fg = c;
}
if let Some(c) = style.bg {
self.bg = c;
}
#[cfg(feature = "underline-color")]
if let Some(c) = style.underline_color {
self.underline_color = c;
}
self.modifier.insert(style.add_modifier);
self.modifier.remove(style.sub_modifier);
self
}
/// Returns the style of the cell.
#[must_use]
pub const fn style(&self) -> Style {
Style {
color_mode: ColorMode::overwrite(),
fg: Some(self.fg),
bg: Some(self.bg),
#[cfg(feature = "underline-color")]
underline_color: Some(self.underline_color),
add_modifier: self.modifier,
sub_modifier: Modifier::empty(),
}
}
/// Sets the cell to be skipped when copying (diffing) the buffer to the screen.
///
/// This is helpful when it is necessary to prevent the buffer from overwriting a cell that is
/// covered by an image.
pub fn set_skip(&mut self, skip: bool) -> &mut Self {
self.skip = skip;
self
}
/// Resets the cell to the empty state.
pub fn reset(&mut self) {
self.symbol = CompactString::new_inline(" ");
self.fg = Color::Reset;
self.bg = Color::Reset;
#[cfg(feature = "underline-color")]
{
self.underline_color = Color::Reset;
}
self.modifier = Modifier::empty();
self.skip = false;
}
}
impl Default for Cell {
fn default() -> Self {
Self::EMPTY
}
}