Crate drawing_api
Source - approxeq
- approxord
- Utilities for testing approximate ordering - especially true for
floating point types, where NaN’s cannot be ordered.
- default
- A set of aliases for all types, tagged with the default unknown unit.
- dyn_api
- num
- A one-dimensional length, tagged with its units.
- Angle
- An angle in radians
- BoolVector2D
- A 2d vector of booleans, useful for component-wise logic operations.
- BoolVector3D
- A 3d vector of booleans, useful for component-wise logic operations.
- Box2D
- A 2d axis aligned rectangle represented by its minimum and maximum coordinates.
- Box3D
- An axis aligned 3D box represented by its minimum and maximum coordinates.
- Capabilities
- Drawing backend capabilities.
- Color
- ColorMatrix
- ContextVulkanInfo
- HomogeneousVector
- Homogeneous vector in 3D space.
- Length
- A one-dimensional distance, with value represented by
T and unit of measurement Unit. - Owned
- Represents owned T.
Useful to pass
T to a function when used as Into<Owned<T>>. - ParagraphStyle
- PixelUnit
- Point2D
- A 2d Point tagged with a unit.
- Point3D
- A 3d Point tagged with a unit.
- Range
- Rect
- A 2d Rectangle optionally tagged with a unit.
- RigidTransform3D
- A rigid transformation. All lengths are preserved under such a transformation.
- Rotation2D
- A transform that can represent rotations in 2d, represented as an angle in radians.
- Rotation3D
- A transform that can represent rotations in 3d, represented as a quaternion.
- RoundingRadii
- Scale
- A scaling factor between two different units of measurement.
- SideOffsets2D
- A group of 2D side offsets, which correspond to top/right/bottom/left for borders, padding,
and margins in CSS, optionally tagged with a unit.
- Size2D
- A 2d size tagged with a unit.
- Size3D
- A 3d size tagged with a unit.
- TextDecoration
- TextDecorationType
- TextureDescriptor
- Transform2D
- A 2d transform represented by a column-major 3 by 3 matrix, compressed down to 3 by 2.
- Transform3D
- A 3d transform stored as a column-major 4 by 4 matrix.
- Translation2D
- A 2d transformation from a space to another that can only express translations.
- Translation3D
- A 3d transformation from a space to another that can only express translations.
- UnknownUnit
- The default unit.
- Vector2D
- A 2d Vector tagged with a unit.
- Vector3D
- A 3d Vector tagged with a unit.
- BlendMode
- BlurStyle
- ClipOperation
- ColorFilter
- ColorFormat
- ColorSource
- ColorSpace
- DrawStyle
- FillType
- FontStyle
- FontWeight
- GraphicsApi
- ImageFilter
- MaskFilter
- OptRef
- Represents either an owned or borrowed T.
Useful to pass
T or &'a T to a function when used as Into<OptRef<'a, T>>. - StrokeCap
- StrokeJoin
- TextAlignment
- TextDecorationStyle
- TextDirection
- TextureSampling
- TileMode
- ColorSourceFragment
- ContextGl
- ContextVulkan
- DisplayList
- DisplayListBuilder
- DrawingContext
- An abstraction over graphics context (like OpenGL or Vulkan context).
- Fonts
- Reference counted object.
- FragmentProgram
- Represents a fragment program.
Reference counted, thread safe, immutable object.
- GlyphInfo
- ImageFilterFragment
- LineMetrics
- Paint
- Paragraph
- ParagraphBuilder
- Path
- PathBuilder
- Surface
- A surface represents a render target.
That can be usually a window or a texture.
- Texture
- Represents an image whose data is resident in GPU memory.
Reference counted, thread safe, immutable object.
- Trig
- Trait for basic trigonometry functions, so they can be used on generic numeric types
- VulkanSwapchain
- box3d
- Shorthand for
Box3D::new(Point3D::new(x1, y1, z1), Point3D::new(x2, y2, z2)). - bvec2
- Shorthand for
BoolVector2D { x, y }. - bvec3
- Shorthand for
BoolVector3D { x, y, z }. - point2
- Shorthand for
Point2D::new(x, y). - point3
- Shorthand for
Point3D::new(x, y). - rect
- Shorthand for
Rect::new(Point2D::new(x, y), Size2D::new(w, h)). - size2
- Shorthand for
Size2D::new(w, h). - size3
- Shorthand for
Size3D::new(w, h, d). - vec2
- Convenience constructor.
- vec3
- Convenience constructor.
- Matrix
- PixelPoint
- PixelRect
- PixelSize