Expand description
§dr2d
GPU-accelerated 2D data renderer built on wgpu.
dr2d is a pure rendering primitive. It knows about vertices, viewports, data, and GPU. It does not know what a “chart” or “scene” is.
Re-exports§
pub use viewport::Viewport;pub use viewport::ViewportError;pub use input::InputQueue;pub use input::InputEvent;pub use scene::shape::Shape;pub use scene::shape::ShapeGeometry;pub use scene::shape::ShapeId;pub use scene::shape::ShapeError;pub use scene::Scene;pub use renderer::Renderer;pub use renderer::RendererError;pub use renderer::FrameEncoder;pub use renderer::sdf_pipeline::SdfShape;pub use renderer::sdf_pipeline::SdfInstance;pub use renderer::vertex::Vertex;pub use renderer::vertex::InstanceData;pub use data::parquet_loader::ParquetLoader;pub use data::parquet_loader::ColumnPair;pub use data::parquet_loader::ParquetError;pub use data::coord_mapper::CoordinateMapper;pub use data::coord_mapper::DataRange;