pub fn decode_bundle_files(
bundle_json: &str,
) -> Result<HashMap<String, Vec<u8>>>Expand description
Decode a bundle JSON string into the path → content map a
MemoryFiles boots from.
Accepts the full game.bundle.json ({ "dotzuki": …, "files": … }) or a
bare { path: base64 } files map.
§Errors
Fails when the JSON is malformed, when neither shape yields a
path → base64-string object, or when a value is not valid base64 (the
error names the offending file).