pub const TILE_SIZE: u32 = 8;Expand description
Game Boy tile size in pixels (8×8).
This is a tile-format constant — not a screen-resolution value.
All positions and dimensions in this module are in pixel units,
derived from RenderConfig.
pub const TILE_SIZE: u32 = 8;Game Boy tile size in pixels (8×8).
This is a tile-format constant — not a screen-resolution value.
All positions and dimensions in this module are in pixel units,
derived from RenderConfig.