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dotzuki_engine/overworld/
event_flags.rs

1use std::collections::HashMap;
2
3/// A generic, string-keyed event flag system.
4///
5/// Stores boolean flags keyed by string name. This is the foundation for
6/// game-event tracking (story progression, item pickups, trainer defeats)
7/// in any JRPG. The struct is `#[non_exhaustive]` to allow game-specific
8/// extensions in downstream crates.
9///
10/// # Design
11///
12/// - Flags are stored as `HashMap<String, bool>` — one entry per flag name.
13/// - The string API (`get_flag`, `set_flag`, `remove_flag`) works with any
14///   flag name, enabling game-specific typed wrappers.
15/// - All methods are pure data manipulation — no I/O, no platform code.
16///
17/// # Example
18///
19/// ```ignore
20/// let mut flags = EventFlags::new();
21/// flags.set_flag("player_has_sword", true);
22/// assert!(flags.get_flag("player_has_sword"));
23/// ```
24#[derive(Debug, Clone)]
25#[non_exhaustive]
26pub struct EventFlags {
27    flags: HashMap<String, bool>,
28}
29
30impl Default for EventFlags {
31    fn default() -> Self {
32        Self::new()
33    }
34}
35
36impl EventFlags {
37    /// Creates a new `EventFlags` with no flags set.
38    #[inline]
39    pub fn new() -> Self {
40        Self {
41            flags: HashMap::new(),
42        }
43    }
44
45    /// Returns the number of flags that are currently set to `true`.
46    pub fn count_set(&self) -> u32 {
47        self.flags.values().filter(|&&v| v).count() as u32
48    }
49
50    /// Clears all flags.
51    pub fn clear_all(&mut self) {
52        self.flags.clear();
53    }
54
55    /// Returns the value of a named flag, or `false` if unset.
56    #[inline]
57    pub fn get_flag(&self, name: &str) -> bool {
58        self.flags.get(name).copied().unwrap_or(false)
59    }
60
61    /// Sets a named flag to a specific value.
62    #[inline]
63    pub fn set_flag(&mut self, name: &str, value: bool) {
64        self.flags.insert(name.to_owned(), value);
65    }
66
67    /// Removes a named flag entirely.
68    #[inline]
69    pub fn remove_flag(&mut self, name: &str) {
70        self.flags.remove(name);
71    }
72
73    /// Returns an iterator over all `(name, value)` pairs.
74    pub fn iter(&self) -> impl Iterator<Item = (&String, &bool)> {
75        self.flags.iter()
76    }
77
78    /// Returns a shared reference to the underlying `HashMap`.
79    pub fn as_hashmap(&self) -> &HashMap<String, bool> {
80        &self.flags
81    }
82
83    /// Returns a mutable reference to the underlying `HashMap`.
84    pub fn as_hashmap_mut(&mut self) -> &mut HashMap<String, bool> {
85        &mut self.flags
86    }
87
88    /// Merges entries from another `HashMap` into this flag set.
89    /// Existing keys are overwritten.
90    pub fn merge_from(&mut self, other: &HashMap<String, bool>) {
91        for (k, &v) in other {
92            self.flags.insert(k.clone(), v);
93        }
94    }
95
96    /// Clones the underlying `HashMap` for external use.
97    pub fn to_hashmap(&self) -> HashMap<String, bool> {
98        self.flags.clone()
99    }
100
101    /// Creates an `EventFlags` from an existing `HashMap`.
102    pub fn from_hashmap(map: &HashMap<String, bool>) -> Self {
103        let mut ef = Self::new();
104        ef.merge_from(map);
105        ef
106    }
107}
108
109#[cfg(test)]
110mod tests {
111    use super::*;
112
113    #[test]
114    fn new_all_cleared() {
115        let flags = EventFlags::new();
116        assert_eq!(flags.count_set(), 0);
117    }
118
119    #[test]
120    fn default_same_as_new() {
121        let a = EventFlags::new();
122        let b = EventFlags::default();
123        assert_eq!(a.count_set(), b.count_set());
124    }
125
126    #[test]
127    fn set_and_get_flag() {
128        let mut flags = EventFlags::new();
129        assert!(!flags.get_flag("my_flag"));
130        flags.set_flag("my_flag", true);
131        assert!(flags.get_flag("my_flag"));
132    }
133
134    #[test]
135    fn remove_flag() {
136        let mut flags = EventFlags::new();
137        flags.set_flag("temp", true);
138        assert!(flags.get_flag("temp"));
139        flags.remove_flag("temp");
140        assert!(!flags.get_flag("temp"));
141    }
142
143    #[test]
144    fn clear_all() {
145        let mut flags = EventFlags::new();
146        flags.set_flag("a", true);
147        flags.set_flag("b", true);
148        flags.set_flag("c", true);
149        assert_eq!(flags.count_set(), 3);
150        flags.clear_all();
151        assert_eq!(flags.count_set(), 0);
152    }
153
154    #[test]
155    fn merge_from() {
156        let mut flags = EventFlags::new();
157        let mut other = HashMap::new();
158        other.insert("x".to_owned(), true);
159        other.insert("y".to_owned(), false);
160        flags.merge_from(&other);
161        assert!(flags.get_flag("x"));
162        assert!(!flags.get_flag("y"));
163    }
164
165    #[test]
166    fn from_hashmap_roundtrip() {
167        let mut map = HashMap::new();
168        map.insert("a".to_owned(), true);
169        map.insert("b".to_owned(), false);
170        let flags = EventFlags::from_hashmap(&map);
171        assert!(flags.get_flag("a"));
172        assert!(!flags.get_flag("b"));
173        assert_eq!(flags.to_hashmap(), map);
174    }
175
176    #[test]
177    fn iter_works() {
178        let mut flags = EventFlags::new();
179        flags.set_flag("a", true);
180        flags.set_flag("b", false);
181        let pairs: Vec<_> = flags.iter().collect();
182        assert_eq!(pairs.len(), 2);
183    }
184
185    #[test]
186    fn as_hashmap_mut_allows_modification() {
187        let mut flags = EventFlags::new();
188        flags.as_hashmap_mut().insert("direct".to_owned(), true);
189        assert!(flags.get_flag("direct"));
190    }
191
192    #[test]
193    fn non_exhaustive_allows_downstream_extension() {
194        // This test verifies the struct compiles with #[non_exhaustive].
195        let flags = EventFlags::new();
196        assert_eq!(flags.count_set(), 0);
197    }
198}