Struct dota2_api::models::MatchDetails
[−]
[src]
pub struct MatchDetails { pub players: Vec<MatchDetailsPlayer>, pub radiant_win: bool, pub duration: i64, pub pre_game_duration: i32, pub start_time: u64, pub match_id: u64, pub match_seq_num: u64, pub tower_status_radiant: i32, pub tower_status_dire: i32, pub barracks_status_radiant: i32, pub barracks_status_dire: i32, pub cluster: i32, pub first_blood_time: i32, pub lobby_type: i32, pub human_players: i32, pub leagueid: i64, pub positive_votes: i32, pub negative_votes: i32, pub game_mode: i32, pub flags: i32, pub engine: i32, pub radiant_score: i32, pub dire_score: i32, }
Fields
players: Vec<MatchDetailsPlayer>
radiant_win: bool
duration: i64
pre_game_duration: i32
start_time: u64
match_id: u64
match_seq_num: u64
tower_status_radiant: i32
tower_status_dire: i32
barracks_status_radiant: i32
barracks_status_dire: i32
cluster: i32
first_blood_time: i32
lobby_type: i32
human_players: i32
leagueid: i64
positive_votes: i32
negative_votes: i32
game_mode: i32
flags: i32
engine: i32
radiant_score: i32
dire_score: i32