Struct dota2_api::models::TopLiveGame
[−]
[src]
pub struct TopLiveGame { pub activate_time: i32, pub deactivate_time: i32, pub server_steam_id: String, pub lobby_id: String, pub league_id: i32, pub lobby_type: i32, pub game_time: i32, pub delay: i32, pub spectators: i32, pub game_mode: i32, pub average_mmr: i32, pub team_name_radiant: Option<String>, pub team_name_dire: Option<String>, pub team_logo_radiant: Option<String>, pub team_logo_dire: Option<String>, pub sort_score: i32, pub last_update_time: i64, pub radiant_lead: i32, pub radiant_score: i32, pub dire_score: i32, pub players: Option<Vec<TopLiveGamePlayer>>, pub building_state: i32, }
Fields
activate_time: i32
deactivate_time: i32
server_steam_id: String
lobby_id: String
league_id: i32
lobby_type: i32
game_time: i32
delay: i32
spectators: i32
game_mode: i32
average_mmr: i32
team_name_radiant: Option<String>
team_name_dire: Option<String>
team_logo_radiant: Option<String>
team_logo_dire: Option<String>
sort_score: i32
last_update_time: i64
radiant_lead: i32
radiant_score: i32
dire_score: i32
players: Option<Vec<TopLiveGamePlayer>>
building_state: i32