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use std::collections::HashMap;
use std::ops::AddAssign;
use crate::ast::{
AList, AttrStmt as AstAttrStmt, EdgeStmt, Graph as AstGraph, NodeID, NodeStmt, Port, Stmt,
};
#[derive(Debug)]
pub struct Graph<'a, A> {
pub strict: bool,
pub is_digraph: bool,
pub name: Option<&'a str>,
pub attr: Vec<AttrStmt<A>>,
pub nodes: NodeSet<'a, A>,
pub edges: EdgeSet<'a, A>,
}
impl<'a, A> Graph<'a, A> {
pub fn filter_map<F, B>(self, f: F) -> Graph<'a, B>
where
F: Fn(A) -> Option<B>,
{
let new_attr = self
.attr
.into_iter()
.filter_map(|attr_stmt| attr_stmt.filter_map(&f))
.collect();
let new_nodes = self.nodes.map(&f);
let new_edges = self.edges.map(&f);
Graph {
strict: self.strict,
is_digraph: self.is_digraph,
name: self.name,
attr: new_attr,
nodes: new_nodes,
edges: new_edges,
}
}
}
impl<'a, A> From<AstGraph<'a, A>> for Graph<'a, A>
where
A: Clone,
{
fn from(graph: AstGraph<'a, A>) -> Self {
let mut attrs: Vec<AstAttrStmt<_>> = Vec::new();
let mut nodes = Vec::new();
let mut edges = Vec::new();
for stmt in graph.stmts {
match stmt {
Stmt::NodeStmt(node) => nodes.push(node),
Stmt::EdgeStmt(edge) => edges.push(edge),
Stmt::AttrStmt(attr) => attrs.push(attr),
_ => unimplemented!(),
}
}
let mut nodes: NodeSet<A> = nodes.into();
let edges: EdgeSet<A> = (edges, &mut nodes).into();
let attr: Vec<AttrStmt<A>> = attrs
.into_iter()
.map(|stmt: AstAttrStmt<_>| {
let attr_l: Vec<AttrStmt<A>> = stmt.into();
attr_l
})
.flatten()
.collect();
Graph {
strict: graph.strict,
is_digraph: graph.is_digraph,
name: graph.name,
attr,
nodes,
edges,
}
}
}
#[derive(Debug)]
pub struct Node<'a, A> {
pub id: &'a str,
pub port: Option<Port<'a>>,
pub attr: AList<'a, A>,
}
impl<'a, A> From<NodeStmt<'a, A>> for Node<'a, A> {
fn from(stmt: NodeStmt<'a, A>) -> Self {
Node {
id: stmt.node.id,
port: stmt.node.port,
attr: stmt.attr.map(|list| list.into()).unwrap_or(AList::empty()),
}
}
}
impl<'a, A> From<&NodeID<'a>> for Node<'a, A> {
fn from(node: &NodeID<'a>) -> Self {
Node {
id: node.id,
port: node.port,
attr: AList::empty(),
}
}
}
impl<'a, A> Node<'a, A> {
fn map<F, B>(self, f: F) -> Node<'a, B>
where
F: Fn(A) -> Option<B>,
{
Node {
id: self.id,
port: self.port,
attr: self.attr.filter_map_attr(&f),
}
}
}
#[derive(Debug)]
pub struct NodeSet<'a, A> {
pub set: HashMap<&'a str, Node<'a, A>>,
}
impl<'a, A> NodeSet<'a, A> {
fn insert_if_absent<'b>(&'b mut self, id: &'a str, or: Node<'a, A>) {
if let None = self.set.get(id) {
self.set.insert(id, or);
}
}
fn map<F, B>(self, f: F) -> NodeSet<'a, B>
where
F: Fn(A) -> Option<B>,
{
let new_set = self
.set
.into_iter()
.map(|(name, node)| (name, node.map(&f)))
.collect();
NodeSet { set: new_set }
}
}
impl<'a, A, I> From<I> for NodeSet<'a, A>
where
I: IntoIterator<Item = NodeStmt<'a, A>>,
{
fn from(nodes: I) -> Self {
let set: HashMap<_, _> = nodes
.into_iter()
.map(|node| (node.node.id, node.into()))
.collect();
NodeSet { set }
}
}
#[derive(Debug)]
pub struct EdgeSet<'a, A> {
pub set: Vec<Edge<'a, A>>,
}
impl<'a, A> EdgeSet<'a, A> {
fn empty() -> Self {
Self { set: Vec::new() }
}
fn map<F, B>(self, f: F) -> EdgeSet<'a, B>
where
F: Fn(A) -> Option<B>,
{
let new_set = self.set.into_iter().map(|edge| edge.map(&f)).collect();
EdgeSet { set: new_set }
}
}
impl<'a, A> AddAssign for EdgeSet<'a, A> {
fn add_assign(&mut self, mut rhs: Self) {
self.set.append(&mut rhs.set)
}
}
#[derive(Debug)]
pub struct Edge<'a, A> {
pub from: &'a str,
pub to: &'a str,
pub attr: AList<'a, A>,
}
impl<'a, A> Edge<'a, A> {
fn map<F, B>(self, f: F) -> Edge<'a, B>
where
F: Fn(A) -> Option<B>,
{
Edge {
from: self.from,
to: self.to,
attr: self.attr.filter_map_attr(&f),
}
}
}
impl<'a, A> From<(EdgeStmt<'a, A>, &mut NodeSet<'a, A>)> for EdgeSet<'a, A>
where
A: Clone,
{
fn from(tuple: (EdgeStmt<'a, A>, &mut NodeSet<'a, A>)) -> Self {
let (stmt, nodes) = tuple;
let mut from = stmt.node;
let mut rhs = stmt.next;
let mut set = Vec::new();
let attr = stmt.attr.map(|list| list.into()).unwrap_or(AList::empty());
loop {
let to = rhs.node;
let from_id = from.id;
let to_id = to.id;
nodes.insert_if_absent(from.id, (&from).into());
nodes.insert_if_absent(to.id, (&to).into());
let edge = Edge {
from: from_id,
to: to_id,
attr: attr.clone(),
};
set.push(edge);
if let None = rhs.next {
return EdgeSet { set };
}
from = to;
rhs = *(rhs.next.unwrap());
}
}
}
impl<'a, A, I> From<(I, &mut NodeSet<'a, A>)> for EdgeSet<'a, A>
where
I: IntoIterator<Item = EdgeStmt<'a, A>>,
A: Clone,
{
fn from(tuple: (I, &mut NodeSet<'a, A>)) -> Self {
let (stmts, nodes) = tuple;
let mut set = EdgeSet::empty();
for stmt in stmts {
set += (stmt, &mut *nodes).into();
}
set
}
}
#[derive(Debug)]
pub enum AttrStmt<A> {
Graph(A),
Node(A),
Edge(A),
}
impl<A> AttrStmt<A> {
fn filter_map<F, B>(self, f: F) -> Option<AttrStmt<B>>
where
F: Fn(A) -> Option<B>,
{
match self {
AttrStmt::Graph(a) => {
if let Some(b) = f(a) {
Some(AttrStmt::Graph(b))
} else {
None
}
}
AttrStmt::Node(a) => {
if let Some(b) = f(a) {
Some(AttrStmt::Node(b))
} else {
None
}
}
AttrStmt::Edge(a) => {
if let Some(b) = f(a) {
Some(AttrStmt::Edge(b))
} else {
None
}
}
}
}
}
impl<'a, A> Into<Vec<AttrStmt<A>>> for AstAttrStmt<'a, A> {
fn into(self) -> Vec<AttrStmt<A>> {
match self {
AstAttrStmt::Graph(list) => {
let alist: AList<'a, A> = list.into();
alist
.into_iter()
.map(|attr| AttrStmt::Graph(attr.into()))
.collect()
}
AstAttrStmt::Node(list) => {
let alist: AList<'a, A> = list.into();
alist
.into_iter()
.map(|attr| AttrStmt::Node(attr.into()))
.collect()
}
AstAttrStmt::Edge(list) => {
let alist: AList<'a, A> = list.into();
alist
.into_iter()
.map(|attr| AttrStmt::Edge(attr.into()))
.collect()
}
}
}
}