[][src]Struct doryen_extra::FPosition

pub struct FPosition {
    pub x: f32,
    pub y: f32,
}

A struct representing a floating-point Position determined by its x and y values.

Fields

x: f32

The x value the Position is currently representing.

y: f32

The y value the Position is currently representing.

Implementations

impl FPosition[src]

pub const ORIGIN: Self[src]

A constant representing a Position where both x and y are 0.

pub const fn new(x: f32, y: f32) -> Self[src]

Returns a Position with the given x and y values.

impl FPosition[src]

pub fn round(self) -> Position[src]

Returns a non-floating point position where the decimal parts of the width and height have been rounded.

pub fn truncate(self) -> Position[src]

Returns a non-floating point position where the decimal parts of the width and height have been truncated.

pub fn truncate_u(self) -> UPosition[src]

Returns a non-floating point position where the decimal parts of the width and height have been truncated.

Trait Implementations

impl Add<(f32, f32)> for FPosition[src]

type Output = Self

The resulting type after applying the + operator.

impl Add<FPosition> for FPosition[src]

type Output = Self

The resulting type after applying the + operator.

impl Add<FSize> for FPosition[src]

type Output = FRectangle

The resulting type after applying the + operator.

impl Add<f32> for FPosition[src]

type Output = Self

The resulting type after applying the + operator.

impl AddAssign<(f32, f32)> for FPosition[src]

impl AddAssign<f32> for FPosition[src]

impl Clone for FPosition[src]

impl Copy for FPosition[src]

impl Debug for FPosition[src]

impl Default for FPosition[src]

impl Display for FPosition[src]

impl Div<f32> for FPosition[src]

type Output = Self

The resulting type after applying the / operator.

impl DivAssign<f32> for FPosition[src]

impl From<(f32, f32)> for FPosition[src]

impl From<FPosition> for (f32, f32)[src]

impl Mul<f32> for FPosition[src]

type Output = Self

The resulting type after applying the * operator.

impl MulAssign<f32> for FPosition[src]

impl Neg for FPosition[src]

type Output = Self

The resulting type after applying the - operator.

impl PartialEq<FPosition> for FPosition[src]

impl Rem<f32> for FPosition[src]

type Output = Self

The resulting type after applying the % operator.

impl RemAssign<f32> for FPosition[src]

impl StructuralPartialEq for FPosition[src]

impl Sub<(f32, f32)> for FPosition[src]

type Output = Self

The resulting type after applying the - operator.

impl Sub<FPosition> for FPosition[src]

type Output = Self

The resulting type after applying the - operator.

impl Sub<f32> for FPosition[src]

type Output = Self

The resulting type after applying the - operator.

impl SubAssign<(f32, f32)> for FPosition[src]

impl SubAssign<f32> for FPosition[src]

Auto Trait Implementations

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> Downcast for T where
    T: Any

impl<T> DowncastSync for T where
    T: Send + Sync + Any

impl<T> Erased for T

impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T, Rhs> NumAssignOps<Rhs> for T where
    T: AddAssign<Rhs> + SubAssign<Rhs> + MulAssign<Rhs> + DivAssign<Rhs> + RemAssign<Rhs>, 
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impl<T, Rhs, Output> NumOps<Rhs, Output> for T where
    T: Sub<Rhs, Output = Output> + Mul<Rhs, Output = Output> + Div<Rhs, Output = Output> + Add<Rhs, Output = Output> + Rem<Rhs, Output = Output>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T> ToString for T where
    T: Display + ?Sized
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impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<V, T> VZip<V> for T where
    V: MultiLane<T>,