dope_session/pool/server/
mod.rs1pub(crate) mod poll;
2pub(crate) mod recv;
3pub(crate) mod state;
4pub(crate) mod wake;
5pub(crate) mod write;
6pub(crate) mod write_stream;
7
8pub(crate) use self::state::ServerSlotState;
9
10use self::wake::WakeQueue;
11use super::Direction;
12use super::Pool;
13use super::core::PoolCore;
14use crate::protocol::server::{LongFuture, ServerProtocol};
15use dope_core::FdHandle;
16use dope_core::driver::{
17 Backend, BackendToken, DriverConfig as _, DriverLifecycle, DriverOps, PoolDriver,
18};
19use dope_core::profile::Profile;
20use dope_runtime::runtime::Runtime;
21use dope_transport::{Tcp, Transport};
22use std::collections::VecDeque;
23use std::io;
24use std::marker::PhantomData;
25use std::net::SocketAddr;
26use std::sync::Arc;
27use std::sync::atomic::AtomicBool;
28
29const ACCEPT_PENDING_INIT_CAP: usize = 1024;
30
31#[derive(Default)]
32pub(crate) struct AcceptSlot {
33 pub(super) epoch_seq: u32,
34 pub(super) epoch: u32,
35 pub(super) armed: bool,
36 pub(super) canceling: bool,
37 pub(super) pending_rearm: bool,
38}
39
40pub struct Server<H: ServerProtocol, T: Transport = Tcp> {
41 pub(crate) protocol: H,
42 pub(crate) listener_fd: FdHandle,
43 pub(crate) accept_slot: AcceptSlot,
44 pub(crate) accept_pending: VecDeque<FdHandle>,
45 pub(crate) socket_opts: dope_transport::config::StreamSocketConfig,
46 pub(crate) accept_slot_id: usize,
47 transport: PhantomData<T>,
48}
49
50impl<H: ServerProtocol, T: Transport> Server<H, T> {
51 #[inline(always)]
52 pub fn protocol(&self) -> &H {
53 &self.protocol
54 }
55
56 #[inline(always)]
57 pub fn protocol_mut(&mut self) -> &mut H {
58 &mut self.protocol
59 }
60
61 #[inline(always)]
62 pub fn listener_fd(&self) -> &FdHandle {
63 &self.listener_fd
64 }
65
66 #[cold]
67 #[inline(never)]
68 pub(crate) fn accept_arm<B: PoolDriver>(&mut self, driver: &mut B::Driver) {
69 if self.accept_slot.armed || self.accept_slot.canceling {
70 self.accept_slot.pending_rearm = false;
71 return;
72 }
73 let token = <B::Token as BackendToken>::next_for_slot(
74 self.accept_slot_id,
75 &mut self.accept_slot.epoch_seq,
76 );
77 let (_, epoch) = token.parts();
78 let fd = self.listener_fd.as_fd();
79 let armed = driver.arm_with_retry(|d| d.arm_accept_multi(token, fd));
80 self.accept_slot.epoch = epoch;
81 if armed {
82 self.accept_slot.armed = true;
83 self.accept_slot.pending_rearm = false;
84 } else {
85 self.accept_slot.pending_rearm = true;
86 }
87 }
88
89 #[inline(always)]
90 pub(crate) fn accept_flush_rearm<B: PoolDriver>(&mut self, driver: &mut B::Driver) {
91 if self.accept_slot.pending_rearm {
92 self.accept_arm::<B>(driver);
93 }
94 }
95
96 pub(crate) fn on_accept_event<B: PoolDriver>(
97 &mut self,
98 token: B::Token,
99 result: i32,
100 more: bool,
101 ) {
102 let (_, epoch) = token.parts();
103 if self.accept_slot.epoch != epoch {
104 return;
105 }
106
107 if result >= 0 {
108 let fd = dope_core::take_fd(result);
109 self.accept_pending.push_back(fd);
110 if !more {
111 self.accept_slot.armed = false;
112 self.accept_slot.pending_rearm = !self.accept_slot.canceling;
113 }
114 return;
115 }
116
117 let errno = -result;
118 if errno == libc::EINVAL {
119 panic!("dope invariant violated: accept-multi unsupported on required uring platform");
120 }
121 if Tcp::is_accept_retryable(errno) {
122 if !more {
123 self.accept_slot.armed = false;
124 self.accept_slot.pending_rearm = !self.accept_slot.canceling;
125 }
126 return;
127 }
128 if errno == libc::ECANCELED {
129 self.accept_slot.armed = false;
130 self.accept_slot.pending_rearm = !self.accept_slot.canceling;
131 self.accept_slot.canceling = false;
132 return;
133 }
134 self.accept_slot.armed = false;
135 self.accept_slot.pending_rearm = !self.accept_slot.canceling;
136 }
137
138 #[inline(always)]
139 pub(crate) fn has_pending(&self) -> bool {
140 WakeQueue::is_pending() || !self.accept_pending.is_empty() || self.accept_slot.pending_rearm
141 }
142}
143
144impl<H: ServerProtocol, T: Transport, B: PoolDriver> Direction<B> for Server<H, T> {
145 type Transport = T;
146 type SlotUser = ServerSlotState<H>;
147 type CodecLayer = H::CodecLayer;
148 type WriteBuf = crate::WriteBufArr;
149
150 #[inline(always)]
151 fn has_pending(&self) -> bool {
152 Self::has_pending(self)
153 }
154
155 #[inline(always)]
156 fn tick(
157 &mut self,
158 core: &mut PoolCore<Self::Transport, Self::CodecLayer, Self::WriteBuf, Self::SlotUser, B>,
159 driver: &mut B::Driver,
160 ) {
161 while let Some(fd) = self.accept_pending.pop_front() {
162 let _ = T::apply_stream_socket_opts(&fd, &self.socket_opts);
163 let Some((slot_idx, conn_id)) = core.allocate_slot(driver, fd) else {
164 continue;
165 };
166 let user = core.slots[slot_idx].user.get_mut();
167 if let Some(future) = self.protocol.on_register(conn_id, &mut user.protocol_state) {
168 user.long_future = Some(LongFuture {
169 generation: conn_id.generation(),
170 future,
171 });
172 WakeQueue::push(conn_id);
173 }
174 }
175 self.accept_flush_rearm::<B>(driver);
176 core.flush_recv_rearm(driver);
177 }
178
179 #[inline(always)]
180 fn on_accept_event(&mut self, token: B::Token, result: i32, more: bool) {
181 Self::on_accept_event::<B>(self, token, result, more)
182 }
183}
184
185#[derive(Clone, Debug)]
186pub struct TcpServerConfig {
187 pub max_conn: usize,
188 pub bind: SocketAddr,
189 pub backlog: i32,
190 pub socket_opts: dope_transport::config::StreamSocketConfig,
191 pub shutdown: Option<Arc<AtomicBool>>,
192 pub cpu_id: Option<u16>,
193}
194
195impl<H, F, B> Pool<Server<H, Tcp>, F, B>
196where
197 H: ServerProtocol,
198 F: Profile,
199 B: PoolDriver,
200{
201 pub fn build(protocol: H, cfg: TcpServerConfig) -> io::Result<Runtime<Self>> {
202 let shutdown = cfg.shutdown.clone();
203 let max_conn = cfg.max_conn;
204 let cpu_id = cfg.cpu_id;
205 assert!(max_conn > 0 && max_conn <= u16::MAX as usize);
206
207 let driver_cfg =
208 <<B as Backend>::Config as dope_core::driver::DriverConfig>::for_tcp_profile(
209 F::RING_ENTRIES,
210 max_conn,
211 crate::pool::slot::INGRESS_BUF_CAP,
212 )
213 .with_defer_taskrun(F::DEFER_TASKRUN)
214 .with_cpu_id(cpu_id);
215 let mut driver = <B as Backend>::new_driver(driver_cfg)?;
216 let reactor = Self::build_raw(protocol, cfg, &mut driver, 0)?;
217 Ok(Runtime::new(reactor, driver).with_shutdown(shutdown))
218 }
219
220 pub fn build_raw(
221 protocol: H,
222 cfg: TcpServerConfig,
223 driver: &mut B::Driver,
224 slot_id_base: usize,
225 ) -> io::Result<Self> {
226 let TcpServerConfig {
227 max_conn,
228 bind,
229 backlog,
230 socket_opts,
231 shutdown: _,
232 cpu_id: _,
233 } = cfg;
234 assert!(max_conn > 0 && max_conn <= u16::MAX as usize);
235
236 WakeQueue::reserve(max_conn);
237
238 let listener_cfg = dope_transport::config::ListenerSocketConfig {
239 reuseport: dope_transport::config::SocketToggle::Enabled,
240 fastopen_backlog: None,
241 };
242
243 B::set_current(driver as *mut _);
244
245 let listener_result = Tcp::bind_listener(bind, backlog, &listener_cfg);
246
247 B::clear_current();
248
249 let listener_fd = listener_result?;
250 let core = PoolCore::<Tcp, H::CodecLayer, crate::WriteBufArr, ServerSlotState<H>, B>::new(
251 max_conn,
252 slot_id_base,
253 )?;
254 let accept_slot_id = slot_id_base + max_conn;
255
256 let direction = Server {
257 protocol,
258 listener_fd,
259 accept_slot: AcceptSlot::default(),
260 accept_pending: VecDeque::with_capacity(ACCEPT_PENDING_INIT_CAP),
261 socket_opts,
262 accept_slot_id,
263 transport: PhantomData,
264 };
265
266 let mut reactor = Self {
267 direction,
268 core,
269 profile: PhantomData,
270 };
271 reactor.direction.accept_arm::<B>(driver);
272 if !reactor.direction.accept_slot.armed && !reactor.direction.accept_slot.pending_rearm {
273 return Err(io::Error::other("dope-net: failed to arm multishot accept"));
274 }
275 Ok(reactor)
276 }
277}
278
279impl<H, T, F, B> Pool<Server<H, T>, F, B>
280where
281 H: ServerProtocol,
282 T: Transport,
283 F: Profile,
284 B: PoolDriver,
285{
286 pub fn slot_id_range(&self) -> std::ops::Range<usize> {
287 let base = self.core.slot_id_base;
288 base..(self.direction.accept_slot_id + 1)
289 }
290
291 pub fn conn_slot_count(&self) -> usize {
292 self.core.slots.len()
293 }
294
295 pub fn protocol(&self) -> &H {
296 &self.direction.protocol
297 }
298
299 pub fn protocol_mut(&mut self) -> &mut H {
300 &mut self.direction.protocol
301 }
302
303 pub fn listener_fd(&self) -> &FdHandle {
304 &self.direction.listener_fd
305 }
306}
307
308impl<H, T, F, B> super::PoolTick<B> for Pool<Server<H, T>, F, B>
309where
310 H: ServerProtocol,
311 T: Transport,
312 F: Profile,
313 B: PoolDriver,
314{
315 #[inline(always)]
316 fn tick(&mut self, driver: &mut B::Driver) {
317 self.direction.tick(&mut self.core, driver);
318 self.drain_ready_queue(driver);
319 }
320}