Type Definition Matrix4
doem_math
type Matrix4 = SquareMatrix<4>;
impl Matrix4
pub fn get_projection( fovy: Scalar, aspect_ratio: Scalar, near: Scalar, far: Scalar) -> Self
pub fn get_view(eye: &Vector3, look_at: &Vector3, up: &Vector3) -> Self
pub fn get_rotation(rotation_vector: &Vector4, angle: Scalar) -> Matrix4