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use serde::Serialize;
use crate::documents::BuildXML;
use crate::types::*;
use crate::xml_builder::*;
#[derive(Serialize, Debug, Clone, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct TableCellBorder {
position: BorderPosition,
border_type: BorderType,
size: usize,
space: usize,
color: String,
}
impl TableCellBorder {
pub fn new(position: BorderPosition) -> TableCellBorder {
TableCellBorder {
position,
border_type: BorderType::Single,
size: 2,
space: 0,
color: "000000".to_owned(),
}
}
pub fn color(mut self, color: impl Into<String>) -> TableCellBorder {
self.color = color.into();
self
}
}
impl BuildXML for TableCellBorder {
fn build(&self) -> Vec<u8> {
let base = XMLBuilder::new();
let base = match self.position {
BorderPosition::Top => {
base.border_top(self.border_type, self.size, self.space, &self.color)
}
BorderPosition::Left => {
base.border_left(self.border_type, self.size, self.space, &self.color)
}
BorderPosition::Bottom => {
base.border_bottom(self.border_type, self.size, self.space, &self.color)
}
BorderPosition::Right => {
base.border_right(self.border_type, self.size, self.space, &self.color)
}
BorderPosition::InsideH => {
base.border_inside_h(self.border_type, self.size, self.space, &self.color)
}
BorderPosition::InsideV => {
base.border_inside_v(self.border_type, self.size, self.space, &self.color)
}
};
base.build()
}
}
#[derive(Serialize, Debug, Clone, PartialEq)]
#[serde(rename_all = "camelCase")]
pub struct TableCellBorders {
top: Option<TableCellBorder>,
left: Option<TableCellBorder>,
bottom: Option<TableCellBorder>,
right: Option<TableCellBorder>,
inside_h: Option<TableCellBorder>,
inside_v: Option<TableCellBorder>,
}
impl Default for TableCellBorders {
fn default() -> TableCellBorders {
TableCellBorders {
top: Some(TableCellBorder::new(BorderPosition::Top)),
left: Some(TableCellBorder::new(BorderPosition::Left)),
bottom: Some(TableCellBorder::new(BorderPosition::Bottom)),
right: Some(TableCellBorder::new(BorderPosition::Right)),
inside_h: Some(TableCellBorder::new(BorderPosition::InsideH)),
inside_v: Some(TableCellBorder::new(BorderPosition::InsideV)),
}
}
}
impl TableCellBorders {
pub fn new() -> TableCellBorders {
Default::default()
}
pub fn set_border(mut self, border: TableCellBorder) -> Self {
match border.position {
BorderPosition::Top => self.top = Some(border),
BorderPosition::Left => self.left = Some(border),
BorderPosition::Bottom => self.bottom = Some(border),
BorderPosition::Right => self.right = Some(border),
BorderPosition::InsideH => self.inside_h = Some(border),
BorderPosition::InsideV => self.inside_v = Some(border),
};
self
}
pub fn clear_border(mut self, position: BorderPosition) -> Self {
match position {
BorderPosition::Top => self.top = None,
BorderPosition::Left => self.left = None,
BorderPosition::Bottom => self.bottom = None,
BorderPosition::Right => self.right = None,
BorderPosition::InsideH => self.inside_h = None,
BorderPosition::InsideV => self.inside_v = None,
};
self
}
}
impl BuildXML for TableCellBorders {
fn build(&self) -> Vec<u8> {
XMLBuilder::new()
.open_table_cell_borders()
.add_optional_child(&self.top)
.add_optional_child(&self.left)
.add_optional_child(&self.bottom)
.add_optional_child(&self.right)
.add_optional_child(&self.inside_h)
.add_optional_child(&self.inside_v)
.close()
.build()
}
}