1use crate::abilities::Abilities;
2use serde::{Deserialize, Serialize};
3use std::collections::HashMap;
4use std::hash::Hash;
5
6#[derive(Debug, Clone)]
7#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
8#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
9#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
10pub enum ClassSpellCasting {
11 KnowledgePrepared {
17 spells_index: Vec<Vec<String>>,
19 spells_prepared_index: Vec<Vec<String>>,
21 pending_preparation: bool,
23 },
24 AlreadyKnowPrepared {
32 spells_prepared_index: Vec<Vec<String>>,
34 pending_preparation: bool,
36 },
37 KnowledgeAlreadyPrepared {
40 spells_index: Vec<Vec<String>>,
42 usable_slots: UsableSlots,
43 },
44}
45
46#[derive(Debug, Default, Clone)]
47#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
48#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
49#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
50pub struct UsableSlots {
51 pub cantrip_slots: u8,
52 pub level_1: u8,
53 pub level_2: u8,
54 pub level_3: u8,
55 pub level_4: u8,
56 pub level_5: u8,
57 pub level_6: u8,
58 pub level_7: u8,
59 pub level_8: u8,
60 pub level_9: u8,
61}
62
63#[derive(Debug, Default, Clone)]
64#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
65#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
66#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
67pub struct ClassProperties {
68 pub level: u8,
70 pub subclass: Option<String>,
72 pub spell_casting: Option<ClassSpellCasting>,
74 pub fighting_style: Option<String>,
75 pub hunters_prey: Option<String>,
76 pub defensive_tactics: Option<String>,
77 pub additional_fighting_style: Option<String>,
78 pub multiattack: Option<String>,
79 pub superior_hunters_defense: Option<String>,
80 pub natural_explorer_terrain_type: Option<Vec<String>>,
81 pub ranger_favored_enemy_type: Option<Vec<String>>,
82 pub abilities_modifiers: Abilities,
83}
84
85#[derive(Debug)]
87#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
88#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
89#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
90pub struct Class(String, pub ClassProperties);
91
92impl Hash for Class {
93 fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
94 self.0.hash(state);
95 }
96}
97
98impl PartialEq for Class {
99 fn eq(&self, other: &Self) -> bool {
100 self.0 == other.0
101 }
102}
103
104impl Eq for Class {}
105
106impl Class {
107 pub fn index(&self) -> &str {
108 &self.0
109 }
110
111 pub fn hit_dice(&self) -> u8 {
112 match self.index() {
113 "barbarian" => 12,
114 "bard" => 8,
115 "cleric" => 8,
116 "druid" => 8,
117 "fighter" => 10,
118 "monk" => 8,
119 "paladin" => 10,
120 "ranger" => 10,
121 "rogue" => 8,
122 "sorcerer" => 6,
123 "warlock" => 8,
124 "wizard" => 6,
125 _ => 6,
127 }
128 }
129}
130
131#[derive(Default, Debug)]
132#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
133#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
134#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
135pub struct Classes(pub HashMap<String, Class>);
136
137impl Classes {
138 pub fn new(class_index: String) -> Self {
139 let mut classes = Self::default();
140
141 let spell_casting = match class_index.as_str() {
142 "cleric" | "paladin" | "druid" | "wizard" => {
143 Some(ClassSpellCasting::AlreadyKnowPrepared {
144 spells_prepared_index: Vec::new(),
145 pending_preparation: true,
146 })
147 }
148 "ranger" | "bard" | "warlock" => Some(ClassSpellCasting::KnowledgeAlreadyPrepared {
149 spells_index: Vec::new(),
150 usable_slots: UsableSlots::default(),
151 }),
152 _ => None,
153 };
154
155 let class_properties = ClassProperties {
156 spell_casting,
157 ..ClassProperties::default()
158 };
159
160 classes
161 .0
162 .insert(class_index.clone(), Class(class_index, class_properties));
163 classes
164 }
165}