1#[cfg(feature = "api")]
2pub mod api;
3
4pub mod abilities;
5pub mod classes;
6
7use abilities::AbilityScore;
8use anyhow::{anyhow, bail};
9use api::classes::ChoosableCustomLevelFeatureOption;
10use lazy_static::lazy_static;
11#[cfg(feature = "serde")]
12use serde::{Deserialize, Serialize};
13use std::cmp::Ordering;
14use std::collections::HashMap;
15use std::fmt;
16use std::ops::Deref;
17
18use crate::abilities::Abilities;
19use crate::classes::Classes;
20
21lazy_static! {
22 pub static ref GRAPHQL_API_URL: String = std::env::var("DND_GRAPHQL_API_URL")
23 .unwrap_or_else(|_| "https://www.dnd5eapi.co/graphql/2014".to_string());
24}
25
26#[derive(Debug)]
27pub struct UnexpectedAbility;
28
29impl fmt::Display for UnexpectedAbility {
30 fn fmt(&self, f: &mut fmt::Formatter) -> fmt::Result {
31 write!(f, "The ability isn't present in the character's abilities")
32 }
33}
34
35impl std::error::Error for UnexpectedAbility {}
36
37#[derive(Debug)]
38#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
39#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
40#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
41pub struct Character {
42 pub classes: Classes,
44 pub name: String,
45 pub age: u16,
46 pub race_index: String,
48 pub subrace_index: String,
50 pub alignment_index: String,
52 pub description: String,
54 pub background_index: String,
56 pub background_description: String,
58
59 experience_points: u32,
60
61 pub money: u32,
62
63 pub abilities_score: Abilities,
64
65 pub hp: u16,
67 #[serde(default = "default_hit_dice")]
68 pub hit_dice_result: u16,
69
70 pub inventory: HashMap<String, u16>,
71
72 pub other: Vec<String>,
73}
74
75fn default_hit_dice() -> u16 {
77 12
78}
79
80#[cfg(feature = "utoipa")]
81pub mod utoipa_addon {
82 use utoipa::openapi::OpenApi;
83 use utoipa::{Modify, PartialSchema, ToSchema};
84
85 pub struct ApiDocDndCharacterAddon;
86
87 impl Modify for ApiDocDndCharacterAddon {
88 fn modify(&self, openapi: &mut OpenApi) {
89 if let Some(components) = openapi.components.as_mut() {
90 components.schemas.insert(
91 super::classes::ClassProperties::name().to_string(),
92 super::classes::ClassProperties::schema(),
93 );
94 components.schemas.insert(
95 super::classes::ClassSpellCasting::name().to_string(),
96 super::classes::ClassSpellCasting::schema(),
97 );
98 components.schemas.insert(
99 super::classes::Class::name().to_string(),
100 super::classes::Class::schema(),
101 );
102 components
103 .schemas
104 .insert(super::Classes::name().to_string(), super::Classes::schema());
105 components.schemas.insert(
106 super::classes::UsableSlots::name().to_string(),
107 super::classes::UsableSlots::schema(),
108 );
109 components.schemas.insert(
110 super::Abilities::name().to_string(),
111 super::Abilities::schema(),
112 );
113 components.schemas.insert(
114 super::abilities::AbilityScore::name().to_string(),
115 super::abilities::AbilityScore::schema(),
116 );
117 components.schemas.insert(
118 super::Character::name().to_string(),
119 super::Character::schema(),
120 );
121 }
122 }
123 }
124}
125
126const LEVELS: [u32; 19] = [
127 300, 900, 2_700, 6_500, 14_000, 23_000, 34_000, 48_000, 64_000, 85_000, 100_000, 120_000,
128 140_000, 165_000, 195_000, 225_000, 265_000, 305_000, 355_000,
129];
130
131impl Character {
132 pub fn new(
133 main_class: String,
134 name: String,
135 age: u16,
136 race_index: String,
137 subrace_index: String,
138 alignment_index: String,
139 description: String,
140 background_index: String,
141 background_description: String,
142 ) -> Self {
143 Self {
144 classes: Classes::new(main_class),
145 name,
146 age,
147 race_index,
148 subrace_index,
149 alignment_index,
150 description,
151 background_index,
152 background_description,
153 experience_points: 0,
154 money: 0,
155 inventory: HashMap::new(),
156
157 abilities_score: Abilities::default(),
158 hp: 0,
159 hit_dice_result: 0,
160 other: vec![],
161 }
162 }
163
164 pub fn class_armor(&self) -> i8 {
165 let first_class = self.classes.0.iter().next().unwrap();
167 let class_name = first_class.0.as_str();
168
169 let mut base = match class_name {
171 "monk" => {
172 10 + self.abilities_score.dexterity.modifier(0)
173 + self.abilities_score.wisdom.modifier(0)
174 }
175 _ => 10 + self.abilities_score.dexterity.modifier(0),
176 };
177
178 let has_defense_style = first_class.1 .1.fighting_style
180 == Some(
181 ChoosableCustomLevelFeatureOption::FightingStyleDefense
182 .as_index_str()
183 .to_string(),
184 );
185
186 if has_defense_style {
188 base += 1;
189 }
190
191 base
192 }
193
194 pub fn level(&self) -> u8 {
196 LEVELS
197 .iter()
198 .filter(|&&x| x <= self.experience_points)
199 .count() as u8
200 + 1
201 }
202
203 pub fn experience_points(&self) -> u32 {
205 self.experience_points
206 }
207
208 pub fn add_experience(&mut self, experience: u32) -> u8 {
213 let previous_level = self.level();
215
216 let experience_to_add = LEVELS
218 .get(self.level() as usize - 1)
219 .map_or(experience, |&next_level_points| {
220 (next_level_points - self.experience_points).min(experience)
221 });
222
223 self.experience_points += experience_to_add;
225
226 let current_level = self.level();
228
229 current_level - previous_level
231 }
232
233 pub fn remove_item(
234 &mut self,
235 item: &str,
236 amount: Option<u16>,
237 ) -> anyhow::Result<(), anyhow::Error> {
238 if let Some(quantity) = self.inventory.get_mut(item) {
239 let quantity_to_remove = amount.unwrap_or(*quantity);
240
241 if *quantity <= quantity_to_remove {
242 self.inventory.remove(item);
243 } else {
244 *quantity -= quantity_to_remove;
245 }
246 } else {
247 bail!("Item not found")
248 }
249
250 Ok(())
251 }
252
253 pub fn add_item(&mut self, item: &str, amount: u16) {
254 if let Some(quantity) = self.inventory.get_mut(item) {
255 *quantity += amount;
256 } else {
257 self.inventory.insert(item.to_string(), amount);
258 }
259 }
260
261 pub fn alter_item_quantity(&mut self, item: &str, amount: i32) -> anyhow::Result<()> {
262 match amount.cmp(&0) {
263 Ordering::Greater => {
264 self.add_item(item, amount as u16);
265 Ok(())
266 }
267 Ordering::Less => self.remove_item(item, Some(amount.unsigned_abs() as u16)),
268 Ordering::Equal => {
269 bail!("Cannot alter quantity to 0")
270 }
271 }
272 }
273
274 pub fn max_hp(&self) -> u16 {
276 let constitution_ability: AbilityScore = self
277 .classes
278 .0
279 .values()
280 .map(|class| class.1.abilities_modifiers.constitution.clone())
281 .sum::<AbilityScore>()
282 + self.abilities_score.constitution.clone();
283
284 let constitution_modifier = constitution_ability.modifier(0);
285
286 (constitution_modifier as i32)
287 .saturating_mul(self.level().into())
288 .saturating_add(self.hit_dice_result.into())
289 .max(0) as u16
290 }
291}