1use crate::abilities::Abilities;
2use serde::{Deserialize, Serialize};
3use std::collections::HashMap;
4use std::hash::Hash;
5
6#[derive(Debug)]
7#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
8#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
9#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
10pub enum ClassSpellCasting {
11 KnowledgePrepared {
17 spells_index: Vec<Vec<String>>,
19 spells_prepared_index: Vec<Vec<String>>,
21 pending_preparation: bool,
23 },
24 AlreadyKnowPrepared {
31 spells_prepared_index: Vec<Vec<String>>,
33 pending_preparation: bool,
35 },
36 KnowledgeAlreadyPrepared {
39 spells_index: Vec<Vec<String>>,
41 usable_slots: UsableSlots,
42 },
43}
44
45#[derive(Debug, Default)]
46#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
47#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
48#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
49pub struct UsableSlots {
50 pub level_1: u8,
51 pub level_2: u8,
52 pub level_3: u8,
53 pub level_4: u8,
54 pub level_5: u8,
55 pub level_6: u8,
56 pub level_7: u8,
57 pub level_8: u8,
58 pub level_9: u8,
59}
60
61#[derive(Debug, Default)]
62#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
63#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
64#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
65pub struct ClassProperties {
66 pub level: u8,
68 pub subclass: Option<String>,
70 pub spell_casting: Option<ClassSpellCasting>,
72 pub fighting_style: Option<String>,
73 pub additional_fighting_style: Option<String>,
74 pub abilities_modifiers: Abilities,
75}
76
77#[derive(Debug)]
79#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
80#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
81#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
82pub struct Class(String, pub ClassProperties);
83
84impl Hash for Class {
85 fn hash<H: std::hash::Hasher>(&self, state: &mut H) {
86 self.0.hash(state);
87 }
88}
89
90impl PartialEq for Class {
91 fn eq(&self, other: &Self) -> bool {
92 self.0 == other.0
93 }
94}
95
96impl Eq for Class {}
97
98impl Class {
99 pub fn index(&self) -> &str {
100 &self.0
101 }
102
103 pub fn hit_dice(&self) -> u8 {
104 match self.index() {
105 "barbarian" => 12,
106 "bard" => 8,
107 "cleric" => 8,
108 "druid" => 8,
109 "fighter" => 10,
110 "monk" => 8,
111 "paladin" => 10,
112 "ranger" => 10,
113 "rogue" => 8,
114 "sorcerer" => 6,
115 "warlock" => 8,
116 "wizard" => 6,
117 _ => 6,
119 }
120 }
121}
122
123#[derive(Default, Debug)]
124#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
125#[cfg_attr(feature = "serde", serde(rename_all = "camelCase"))]
126#[cfg_attr(feature = "utoipa", derive(utoipa::ToSchema))]
127pub struct Classes(pub HashMap<String, Class>);
128
129impl Classes {
130 pub fn new(class_index: String) -> Self {
131 let mut classes = Self::default();
132
133 let spell_casting = match class_index.as_str() {
134 "cleric" | "paladin" | "druid" => Some(ClassSpellCasting::AlreadyKnowPrepared {
135 spells_prepared_index: Vec::new(),
136 pending_preparation: true,
137 }),
138 _ => None,
139 };
140
141 let class_properties = ClassProperties {
142 spell_casting,
143 ..ClassProperties::default()
144 };
145
146 classes
147 .0
148 .insert(class_index.clone(), Class(class_index, class_properties));
149 classes
150 }
151}