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use crate::{DistantManagerClient, DistantManagerClientConfig};
use async_trait::async_trait;
use distant_net::{Codec, FramedTransport, UnixSocketTransport};
use std::{convert, path::Path};
use tokio::{io, time::Duration};
#[async_trait]
pub trait UnixSocketDistantManagerClientExt {
async fn connect<P, C>(
config: DistantManagerClientConfig,
path: P,
codec: C,
) -> io::Result<DistantManagerClient>
where
P: AsRef<Path> + Send,
C: Codec + Send + 'static;
async fn connect_timeout<P, C>(
config: DistantManagerClientConfig,
path: P,
codec: C,
duration: Duration,
) -> io::Result<DistantManagerClient>
where
P: AsRef<Path> + Send,
C: Codec + Send + 'static,
{
tokio::time::timeout(duration, Self::connect(config, path, codec))
.await
.map_err(|x| io::Error::new(io::ErrorKind::TimedOut, x))
.and_then(convert::identity)
}
}
#[async_trait]
impl UnixSocketDistantManagerClientExt for DistantManagerClient {
async fn connect<P, C>(
config: DistantManagerClientConfig,
path: P,
codec: C,
) -> io::Result<DistantManagerClient>
where
P: AsRef<Path> + Send,
C: Codec + Send + 'static,
{
let p = path.as_ref();
let transport = UnixSocketTransport::connect(p).await?;
let transport = FramedTransport::new(transport, codec);
Ok(DistantManagerClient::new(config, transport)?)
}
}