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use crate::{DistantManager, DistantManagerConfig};
use distant_net::{
Codec, FramedTransport, IntoSplit, MappedListener, UnixSocketListener, UnixSocketServerRef,
};
use std::{io, path::Path};
impl DistantManager {
pub async fn start_unix_socket<P, C>(
config: DistantManagerConfig,
path: P,
codec: C,
) -> io::Result<UnixSocketServerRef>
where
P: AsRef<Path> + Send,
C: Codec + Send + Sync + 'static,
{
Self::start_unix_socket_with_permissions(
config,
path,
codec,
UnixSocketListener::default_unix_socket_file_permissions(),
)
.await
}
pub async fn start_unix_socket_with_permissions<P, C>(
config: DistantManagerConfig,
path: P,
codec: C,
mode: u32,
) -> io::Result<UnixSocketServerRef>
where
P: AsRef<Path> + Send,
C: Codec + Send + Sync + 'static,
{
let listener = UnixSocketListener::bind_with_permissions(path, mode).await?;
let path = listener.path().to_path_buf();
let listener = MappedListener::new(listener, move |transport| {
let transport = FramedTransport::new(transport, codec.clone());
transport.into_split()
});
let inner = DistantManager::start(config, listener)?;
Ok(UnixSocketServerRef::new(path, Box::new(inner)))
}
}