Struct discord_game_sdk_sys::IDiscordRelationshipManager [−][src]
#[repr(C)]pub struct IDiscordRelationshipManager { pub filter: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, filter_data: *mut c_void, filter: Option<unsafe extern "C" fn(filter_data: *mut c_void, relationship: *mut DiscordRelationship) -> bool>)>, pub count: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, count: *mut i32) -> EDiscordResult>, pub get: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, user_id: DiscordUserId, relationship: *mut DiscordRelationship) -> EDiscordResult>, pub get_at: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, index: u32, relationship: *mut DiscordRelationship) -> EDiscordResult>, }
Fields
filter: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, filter_data: *mut c_void, filter: Option<unsafe extern "C" fn(filter_data: *mut c_void, relationship: *mut DiscordRelationship) -> bool>)>
count: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, count: *mut i32) -> EDiscordResult>
get: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, user_id: DiscordUserId, relationship: *mut DiscordRelationship) -> EDiscordResult>
get_at: Option<unsafe extern "C" fn(manager: *mut IDiscordRelationshipManager, index: u32, relationship: *mut DiscordRelationship) -> EDiscordResult>
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for IDiscordRelationshipManager
impl Send for IDiscordRelationshipManager
impl Sync for IDiscordRelationshipManager
impl Unpin for IDiscordRelationshipManager
impl UnwindSafe for IDiscordRelationshipManager
Blanket Implementations
Mutably borrows from an owned value. Read more