Struct discord_game_sdk_sys::IDiscordNetworkManager[][src]

#[repr(C)]
pub struct IDiscordNetworkManager { pub get_peer_id: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: *mut DiscordNetworkPeerId)>, pub flush: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager) -> EDiscordResult>, pub open_peer: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, route_data: *const c_char) -> EDiscordResult>, pub update_peer: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, route_data: *const c_char) -> EDiscordResult>, pub close_peer: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId) -> EDiscordResult>, pub open_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, channel_id: DiscordNetworkChannelId, reliable: bool) -> EDiscordResult>, pub close_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, channel_id: DiscordNetworkChannelId) -> EDiscordResult>, pub send_message: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, channel_id: DiscordNetworkChannelId, data: *mut u8, data_length: u32) -> EDiscordResult>, }

Fields

get_peer_id: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: *mut DiscordNetworkPeerId)>flush: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager) -> EDiscordResult>open_peer: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, route_data: *const c_char) -> EDiscordResult>update_peer: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, route_data: *const c_char) -> EDiscordResult>close_peer: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId) -> EDiscordResult>open_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, channel_id: DiscordNetworkChannelId, reliable: bool) -> EDiscordResult>close_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, channel_id: DiscordNetworkChannelId) -> EDiscordResult>send_message: Option<unsafe extern "C" fn(manager: *mut IDiscordNetworkManager, peer_id: DiscordNetworkPeerId, channel_id: DiscordNetworkChannelId, data: *mut u8, data_length: u32) -> EDiscordResult>

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