Struct discord_game_sdk_sys::IDiscordAchievementManager [−][src]
#[repr(C)]pub struct IDiscordAchievementManager { pub set_user_achievement: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, achievement_id: DiscordSnowflake, percent_complete: u8, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub fetch_user_achievements: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub count_user_achievements: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, count: *mut i32)>, pub get_user_achievement: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, user_achievement_id: DiscordSnowflake, user_achievement: *mut DiscordUserAchievement) -> EDiscordResult>, pub get_user_achievement_at: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, index: i32, user_achievement: *mut DiscordUserAchievement) -> EDiscordResult>, }
Fields
set_user_achievement: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, achievement_id: DiscordSnowflake, percent_complete: u8, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
fetch_user_achievements: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
count_user_achievements: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, count: *mut i32)>
get_user_achievement: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, user_achievement_id: DiscordSnowflake, user_achievement: *mut DiscordUserAchievement) -> EDiscordResult>
get_user_achievement_at: Option<unsafe extern "C" fn(manager: *mut IDiscordAchievementManager, index: i32, user_achievement: *mut DiscordUserAchievement) -> EDiscordResult>
Trait Implementations
Returns the “default value” for a type. Read more
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
This method tests for !=
.
Auto Trait Implementations
impl RefUnwindSafe for IDiscordAchievementManager
impl Send for IDiscordAchievementManager
impl Sync for IDiscordAchievementManager
impl Unpin for IDiscordAchievementManager
impl UnwindSafe for IDiscordAchievementManager
Blanket Implementations
Mutably borrows from an owned value. Read more