[−][src]Struct discord_game_sdk_sys::IDiscordLobbyManager
Fields
get_lobby_create_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, transaction: *mut *mut IDiscordLobbyTransaction) -> EDiscordResult>
get_lobby_update_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, transaction: *mut *mut IDiscordLobbyTransaction) -> EDiscordResult>
get_member_update_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, transaction: *mut *mut IDiscordLobbyMemberTransaction) -> EDiscordResult>
create_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, transaction: *mut IDiscordLobbyTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>
update_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, transaction: *mut IDiscordLobbyTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
delete_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
connect_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, secret: *mut c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>
connect_lobby_with_activity_secret: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, activity_secret: *mut c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>
disconnect_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
get_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, lobby: *mut DiscordLobby) -> EDiscordResult>
get_lobby_activity_secret: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, secret: *mut DiscordLobbySecret) -> EDiscordResult>
get_lobby_metadata_value: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, key: *mut c_char, value: *mut DiscordMetadataValue) -> EDiscordResult>
get_lobby_metadata_key: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, index: i32, key: *mut DiscordMetadataKey) -> EDiscordResult>
lobby_metadata_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, count: *mut i32) -> EDiscordResult>
member_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, count: *mut i32) -> EDiscordResult>
get_member_user_id: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, index: i32, user_id: *mut DiscordUserId) -> EDiscordResult>
get_member_user: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, user: *mut DiscordUser) -> EDiscordResult>
get_member_metadata_value: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, key: *mut c_char, value: *mut DiscordMetadataValue) -> EDiscordResult>
get_member_metadata_key: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, index: i32, key: *mut DiscordMetadataKey) -> EDiscordResult>
member_metadata_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, count: *mut i32) -> EDiscordResult>
update_member: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, transaction: *mut IDiscordLobbyMemberTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
send_lobby_message: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, data: *mut u8, data_length: u32, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
get_search_query: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, query: *mut *mut IDiscordLobbySearchQuery) -> EDiscordResult>
search: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, query: *mut IDiscordLobbySearchQuery, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
lobby_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, count: *mut i32)>
get_lobby_id: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, index: i32, lobby_id: *mut DiscordLobbyId) -> EDiscordResult>
connect_voice: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
disconnect_voice: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>
connect_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId) -> EDiscordResult>
disconnect_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId) -> EDiscordResult>
flush_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager) -> EDiscordResult>
open_network_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, channel_id: u8, reliable: bool) -> EDiscordResult>
send_network_message: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, channel_id: u8, data: *mut u8, data_length: u32) -> EDiscordResult>
Trait Implementations
impl Copy for IDiscordLobbyManager
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impl PartialEq<IDiscordLobbyManager> for IDiscordLobbyManager
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fn eq(&self, other: &IDiscordLobbyManager) -> bool
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fn ne(&self, other: &IDiscordLobbyManager) -> bool
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impl Eq for IDiscordLobbyManager
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impl Clone for IDiscordLobbyManager
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fn clone(&self) -> IDiscordLobbyManager
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fn clone_from(&mut self, source: &Self)
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Performs copy-assignment from source
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impl Default for IDiscordLobbyManager
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fn default() -> IDiscordLobbyManager
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impl Debug for IDiscordLobbyManager
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impl Hash for IDiscordLobbyManager
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Auto Trait Implementations
impl Send for IDiscordLobbyManager
impl Sync for IDiscordLobbyManager
Blanket Implementations
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T> From for T
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impl<T, U> Into for T where
U: From<T>,
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U: From<T>,
impl<T, U> TryFrom for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T> Borrow for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T, U> TryInto for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,