[][src]Struct discord_game_sdk_sys::IDiscordLobbyManager

#[repr(C)]
pub struct IDiscordLobbyManager { pub get_lobby_create_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, transaction: *mut *mut IDiscordLobbyTransaction) -> EDiscordResult>, pub get_lobby_update_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, transaction: *mut *mut IDiscordLobbyTransaction) -> EDiscordResult>, pub get_member_update_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, transaction: *mut *mut IDiscordLobbyMemberTransaction) -> EDiscordResult>, pub create_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, transaction: *mut IDiscordLobbyTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>, pub update_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, transaction: *mut IDiscordLobbyTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub delete_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub connect_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, secret: *mut c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>, pub connect_lobby_with_activity_secret: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, activity_secret: *mut c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>, pub disconnect_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub get_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, lobby: *mut DiscordLobby) -> EDiscordResult>, pub get_lobby_activity_secret: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, secret: *mut DiscordLobbySecret) -> EDiscordResult>, pub get_lobby_metadata_value: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, key: *mut c_char, value: *mut DiscordMetadataValue) -> EDiscordResult>, pub get_lobby_metadata_key: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, index: i32, key: *mut DiscordMetadataKey) -> EDiscordResult>, pub lobby_metadata_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, count: *mut i32) -> EDiscordResult>, pub member_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, count: *mut i32) -> EDiscordResult>, pub get_member_user_id: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, index: i32, user_id: *mut DiscordUserId) -> EDiscordResult>, pub get_member_user: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, user: *mut DiscordUser) -> EDiscordResult>, pub get_member_metadata_value: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, key: *mut c_char, value: *mut DiscordMetadataValue) -> EDiscordResult>, pub get_member_metadata_key: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, index: i32, key: *mut DiscordMetadataKey) -> EDiscordResult>, pub member_metadata_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, count: *mut i32) -> EDiscordResult>, pub update_member: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, transaction: *mut IDiscordLobbyMemberTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub send_lobby_message: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, data: *mut u8, data_length: u32, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub get_search_query: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, query: *mut *mut IDiscordLobbySearchQuery) -> EDiscordResult>, pub search: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, query: *mut IDiscordLobbySearchQuery, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub lobby_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, count: *mut i32)>, pub get_lobby_id: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, index: i32, lobby_id: *mut DiscordLobbyId) -> EDiscordResult>, pub connect_voice: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub disconnect_voice: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>, pub connect_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId) -> EDiscordResult>, pub disconnect_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId) -> EDiscordResult>, pub flush_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager) -> EDiscordResult>, pub open_network_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, channel_id: u8, reliable: bool) -> EDiscordResult>, pub send_network_message: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, channel_id: u8, data: *mut u8, data_length: u32) -> EDiscordResult>, }

Fields

get_lobby_create_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, transaction: *mut *mut IDiscordLobbyTransaction) -> EDiscordResult>get_lobby_update_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, transaction: *mut *mut IDiscordLobbyTransaction) -> EDiscordResult>get_member_update_transaction: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, transaction: *mut *mut IDiscordLobbyMemberTransaction) -> EDiscordResult>create_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, transaction: *mut IDiscordLobbyTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>update_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, transaction: *mut IDiscordLobbyTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>delete_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>connect_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, secret: *mut c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>connect_lobby_with_activity_secret: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, activity_secret: *mut c_char, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult, lobby: *mut DiscordLobby)>)>disconnect_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>get_lobby: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, lobby: *mut DiscordLobby) -> EDiscordResult>get_lobby_activity_secret: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, secret: *mut DiscordLobbySecret) -> EDiscordResult>get_lobby_metadata_value: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, key: *mut c_char, value: *mut DiscordMetadataValue) -> EDiscordResult>get_lobby_metadata_key: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, index: i32, key: *mut DiscordMetadataKey) -> EDiscordResult>lobby_metadata_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, count: *mut i32) -> EDiscordResult>member_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, count: *mut i32) -> EDiscordResult>get_member_user_id: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, index: i32, user_id: *mut DiscordUserId) -> EDiscordResult>get_member_user: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, user: *mut DiscordUser) -> EDiscordResult>get_member_metadata_value: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, key: *mut c_char, value: *mut DiscordMetadataValue) -> EDiscordResult>get_member_metadata_key: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, index: i32, key: *mut DiscordMetadataKey) -> EDiscordResult>member_metadata_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, count: *mut i32) -> EDiscordResult>update_member: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, transaction: *mut IDiscordLobbyMemberTransaction, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>send_lobby_message: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, data: *mut u8, data_length: u32, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>get_search_query: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, query: *mut *mut IDiscordLobbySearchQuery) -> EDiscordResult>search: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, query: *mut IDiscordLobbySearchQuery, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>lobby_count: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, count: *mut i32)>get_lobby_id: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, index: i32, lobby_id: *mut DiscordLobbyId) -> EDiscordResult>connect_voice: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>disconnect_voice: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, callback_data: *mut c_void, callback: Option<unsafe extern "C" fn(callback_data: *mut c_void, result: EDiscordResult)>)>connect_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId) -> EDiscordResult>disconnect_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId) -> EDiscordResult>flush_network: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager) -> EDiscordResult>open_network_channel: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, channel_id: u8, reliable: bool) -> EDiscordResult>send_network_message: Option<unsafe extern "C" fn(manager: *mut IDiscordLobbyManager, lobby_id: DiscordLobbyId, user_id: DiscordUserId, channel_id: u8, data: *mut u8, data_length: u32) -> EDiscordResult>

Trait Implementations

impl Copy for IDiscordLobbyManager[src]

impl PartialEq<IDiscordLobbyManager> for IDiscordLobbyManager[src]

impl Eq for IDiscordLobbyManager[src]

impl Clone for IDiscordLobbyManager[src]

fn clone_from(&mut self, source: &Self)
1.0.0
[src]

Performs copy-assignment from source. Read more

impl Default for IDiscordLobbyManager[src]

impl Debug for IDiscordLobbyManager[src]

impl Hash for IDiscordLobbyManager[src]

fn hash_slice<H>(data: &[Self], state: &mut H) where
    H: Hasher
1.3.0
[src]

Feeds a slice of this type into the given [Hasher]. Read more

Auto Trait Implementations

Blanket Implementations

impl<T> ToOwned for T where
    T: Clone
[src]

type Owned = T

The resulting type after obtaining ownership.

impl<T> From for T[src]

impl<T, U> Into for T where
    U: From<T>, 
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impl<T, U> TryFrom for T where
    U: Into<T>, 
[src]

type Error = Infallible

The type returned in the event of a conversion error.

impl<T> Borrow for T where
    T: ?Sized
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impl<T> BorrowMut for T where
    T: ?Sized
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impl<T, U> TryInto for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.

impl<T> Any for T where
    T: 'static + ?Sized
[src]