[][src]Struct discord_game_sdk::Image

pub struct Image { /* fields omitted */ }

Image with pixel data

Implementations

impl Image[src]

pub fn dimensions(&self) -> (u32, u32)[src]

The width and height in pixels of the image

pub fn width(&self) -> u32[src]

The width in pixels of the image

pub fn height(&self) -> u32[src]

The height in pixels of the image

pub fn data(&self) -> &[u8][src]

Flat slice of uncompressed SRGBA image data

Length is width * height * 4

Pattern is: RGBARGBARGBA...

Trait Implementations

impl Clone for Image[src]

impl Debug for Image[src]

impl Eq for Image[src]

impl Hash for Image[src]

impl PartialEq<Image> for Image[src]

impl StructuralEq for Image[src]

impl StructuralPartialEq for Image[src]

Auto Trait Implementations

impl RefUnwindSafe for Image

impl Send for Image

impl Sync for Image

impl Unpin for Image

impl UnwindSafe for Image

Blanket Implementations

impl<T> Any for T where
    T: 'static + ?Sized
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impl<T> Borrow<T> for T where
    T: ?Sized
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impl<T> BorrowMut<T> for T where
    T: ?Sized
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impl<T> From<T> for T[src]

impl<T, U> Into<U> for T where
    U: From<T>, 
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impl<T> ToOwned for T where
    T: Clone
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type Owned = T

The resulting type after obtaining ownership.

impl<T, U> TryFrom<U> for T where
    U: Into<T>, 
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type Error = Infallible

The type returned in the event of a conversion error.

impl<T, U> TryInto<U> for T where
    U: TryFrom<T>, 
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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.