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// dis-rust - A rust implementation of the DIS simulation protocol.
// Copyright (C) 2022 Thomas Mann
//
// This software is dual-licensed. It is available under the conditions of
// the GNU Affero General Public License (see the LICENSE file included)
// or under a commercial license (email contact@coffeebreakdevs.com for
// details).
use super::simulation_address_record::SimulationAddressRecord;
use bytes::{BytesMut, BufMut, Buf};
use serde::{Serialize, Deserialize};
#[derive(Copy, Clone, Debug, Default, PartialEq, Serialize, Deserialize)]
/// Entity ID Record as defined in IEEE 1278.1 standard. Used to communicate the ID of an entity during the simulation.
pub struct EntityIDRecord {
pub simulation_address_record: SimulationAddressRecord,
pub entity_identifier_field: u16
}
impl EntityIDRecord {
/// Provides a function to create a new EntityIDRecord. Enforces all entity IDs must be non-zero.
///
/// # Examples
///
/// Creating a new EntityIDRecord at site 1, on application 1, with entity ID 1:
///
/// ```
/// let entity_id_record = EntityIDRecord::new{
/// site_identifier_field: 1,
/// application_identifier_field: 1
/// entity_identifier_field: 1
/// };
/// ```
///
pub fn new(site_identifier_field: u16, application_identifier_field: u16, entity_identifier_field: u16) -> Self {
if entity_identifier_field == 0 {
println!("Invalid entity identifier field! - cannot be 0"); // TODO: Make this a log!
}
EntityIDRecord {
simulation_address_record: SimulationAddressRecord::new(site_identifier_field, application_identifier_field),
entity_identifier_field
}
}
/// Provides a function to create a default EntityIDRecord. Uses the default SimulationAddressRecord.
/// Enforces all entity IDs must be non-zero.
///
/// # Examples
///
/// Creating a default EntityIDRecord with event ID 2:
///
/// ```
/// let entity_id_record = EntityIDRecord::default(2);
/// ```
///
pub fn default(entity_identifier: u16) -> Self {
if entity_identifier == 0 {
println!("Invalid entity identifier field! - cannot be 0"); // TODO: Make this a log!
}
EntityIDRecord {
simulation_address_record: SimulationAddressRecord::default(),
entity_identifier_field: entity_identifier
}
}
/// Fills a BytesMut struct with a EntityIDRecord serialised into binary. This buffer is then ready to be sent via
/// UDP to the simluation network.
pub fn serialize(&self, buf: &mut BytesMut) {
self.simulation_address_record.serialize(buf);
buf.put_u16(self.entity_identifier_field);
}
pub fn decode(buf: &mut BytesMut) -> EntityIDRecord {
EntityIDRecord {
simulation_address_record: EntityIDRecord::decode_simulation_address(buf),
entity_identifier_field: buf.get_u16()
}
}
fn decode_simulation_address(buf: &mut BytesMut) -> SimulationAddressRecord {
SimulationAddressRecord {
site_identifier_field: buf.get_u16(),
application_identifier_field: buf.get_u16()
}
}
}