dis_rs/common/collision_elastic/
model.rs

1use crate::common::collision_elastic::builder::CollisionElasticBuilder;
2use crate::common::model::{EntityId, EventId, PduBody, VectorF32};
3use crate::common::{BodyInfo, Interaction};
4use crate::enumerations::PduType;
5#[cfg(feature = "serde")]
6use serde::{Deserialize, Serialize};
7
8const COLLISION_ELASTIC_BODY_LENGTH: u16 = 88;
9
10/// 5.3.4 Collision-Elastic PDU
11///
12/// 7.2.4 Collision-Elastic PDU
13#[derive(Clone, Debug, Default, PartialEq)]
14#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
15pub struct CollisionElastic {
16    pub issuing_entity_id: EntityId,
17    pub colliding_entity_id: EntityId,
18    pub event_id: EventId,
19    pub velocity: VectorF32,
20    pub mass: f32,
21    pub location: VectorF32,
22    pub intermediate_result_xx: f32,
23    pub intermediate_result_xy: f32,
24    pub intermediate_result_xz: f32,
25    pub intermediate_result_yy: f32,
26    pub intermediate_result_yz: f32,
27    pub intermediate_result_zz: f32,
28    pub unit_surface_normal: VectorF32,
29    pub coefficient_of_restitution: f32,
30}
31
32impl CollisionElastic {
33    #[must_use]
34    pub fn builder() -> CollisionElasticBuilder {
35        CollisionElasticBuilder::new()
36    }
37
38    #[must_use]
39    pub fn into_builder(self) -> CollisionElasticBuilder {
40        CollisionElasticBuilder::new_from_body(self)
41    }
42
43    #[must_use]
44    pub fn into_pdu_body(self) -> PduBody {
45        PduBody::CollisionElastic(self)
46    }
47}
48
49impl BodyInfo for CollisionElastic {
50    fn body_length(&self) -> u16 {
51        COLLISION_ELASTIC_BODY_LENGTH
52    }
53
54    fn body_type(&self) -> PduType {
55        PduType::CollisionElastic
56    }
57}
58
59impl Interaction for CollisionElastic {
60    fn originator(&self) -> Option<&EntityId> {
61        Some(&self.issuing_entity_id)
62    }
63
64    fn receiver(&self) -> Option<&EntityId> {
65        Some(&self.colliding_entity_id)
66    }
67}