Expand description
dirtytype
This is a library for marking fields as dirty, ie marking them when they are changed. It is primarily concerned with the Dirty enum.
Example usage
Dirty can be used create a type that stores a copy of data and writes it to some sort of buffer when the data is modified:
use dirtytype::Dirty;
struct BufferData<T> {
data: Dirty<T>,
buffer: Buffer,
}
impl<T: Default> BufferData<T> {
fn update(&mut self) {
if let Some(value) = self.data.dirty() {
self.buffer.update(value);
}
}
}Enums
- A struct that stores a
Tand marks if the data inside has been modified.