pub fn XMQuaternionNormalize(Q: FXMVECTOR) -> FXMVECTORExpand description
Computes the normalized version of a quaternion.
§Parameters
Q Quaternion to normalize.
§Return value
Returns the normalized form of Q.
§Remarks
The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where the X,
Y, and Z components are the vector part and the W component is the scalar part.
§Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMQuaternionNormalize