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Functionsยง
- XMMatrix
Affine Transformation - Builds an affine transformation matrix.
- XMMatrix
Affine Transformation2D - Builds a 2D affine transformation matrix in the xy plane.
- XMMatrix
Decompose - Breaks down a general 3D transformation matrix into its scalar, rotational, and translational components.
- XMMatrix
Determinant - Computes the determinant of a matrix.
- XMMatrix
Identity - Builds the identity matrix.
- XMMatrix
Inverse - Computes the inverse of a matrix.
- XMMatrix
IsIdentity - Tests whether a matrix is the identity matrix.
- XMMatrix
IsInfinite - Tests whether any of the elements of a matrix are infinite.
- XMMatrix
IsNaN - Tests whether any of the elements of a matrix are NaN.
- XMMatrix
Look AtLH - Builds a view matrix for a left-handed coordinate system using a camera position, an up direction, and a focal point.
- XMMatrix
Look AtRH - Builds a view matrix for a right-handed coordinate system using a camera position, an up direction, and a focal point.
- XMMatrix
Look ToLH - Builds a view matrix for a left-handed coordinate system using a camera position, an up direction, and a camera direction.
- XMMatrix
Look ToRH - Builds a view matrix for a right-handed coordinate system using a camera position, an up direction, and a camera direction.
- XMMatrix
Multiply - Computes the product of two matrices.
- XMMatrix
Multiply Transpose - Computes the transpose of the product of two matrices.
- XMMatrix
OrthographicLH - Builds an orthogonal projection matrix for a left-handed coordinate system.
- XMMatrix
OrthographicRH - Builds an orthogonal projection matrix for a right-handed coordinate system.
- XMMatrix
Perspective FovLH - Builds a left-handed perspective projection matrix based on a field of view.
- XMMatrix
Perspective FovRH - Builds a right-handed perspective projection matrix based on a field of view.
- XMMatrix
PerspectiveLH - Builds a left-handed perspective projection matrix.
- XMMatrix
Perspective OffCenterLH - Builds a custom version of a left-handed perspective projection matrix.
- XMMatrix
Perspective OffCenterRH - Builds a custom version of a right-handed perspective projection matrix.
- XMMatrix
PerspectiveRH - Builds a right-handed perspective projection matrix.
- XMMatrix
Reflect - Builds a transformation matrix designed to reflect vectors through a given plane.
- XMMatrix
Rotation Axis - Builds a matrix that rotates around an arbitrary axis.
- XMMatrix
Rotation Normal - Builds a matrix that rotates around an arbitrary normal vector.
- XMMatrix
Rotation Quaternion - Builds a rotation matrix from a quaternion.
- XMMatrix
Rotation Roll Pitch Yaw - Builds a rotation matrix based on a given
pitch,yaw, androll(Euler angles). - XMMatrix
Rotation Roll Pitch YawFrom Vector - Builds a rotation matrix based on a vector containing the Euler angles (
pitch,yaw, androll). - XMMatrix
RotationX - Builds a matrix that rotates around the
x-axis. - XMMatrix
RotationY - Builds a matrix that rotates around the
y-axis. - XMMatrix
RotationZ - Builds a matrix that rotates around the
z-axis. - XMMatrix
Scaling - Builds a matrix that scales along the x-axis, y-axis, and z-axis.
- XMMatrix
Scaling From Vector - Builds a matrix that scales along the x-axis, y-axis, and z-axis.
- XMMatrix
Set - Creates a matrix with float values.
- XMMatrix
Shadow - Builds a transformation matrix that flattens geometry into a plane.
- XMMatrix
Transformation - Builds a transformation matrix.
- XMMatrix
Transformation2D - Builds a 2D transformation matrix.
- XMMatrix
Translation - Builds a translation matrix from the specified offsets.
- XMMatrix
Translation From Vector - Builds a translation matrix from a vector.
- XMMatrix
Transpose - Computes the transpose of a matrix.