pub fn XMVectorSetBinaryConstant(C0: u32, C1: u32, C2: u32, C3: u32) -> XMVECTOR
Creates a vector, each of whose components is either 0.0 or 1.0.
0.0
1.0
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVectorSetBinaryConstant