[−][src]Function directx_math::quaternion::XMQuaternionDot
pub fn XMQuaternionDot(Q1: FXMVECTOR, Q2: FXMVECTOR) -> FXMVECTOR
Computes the dot product of two quaternions.
Parameters
Q1 First quaternion
Q2 Second quaternion.
Return value
Returns a vector. The dot product between Q1 and Q2 is replicated into each component.
Remarks
The DirectXMath quaternion functions use an XMVECTOR 4-vector to represent quaternions, where
the X, Y, and Z components are the vector part and the W component is the scalar part.
Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMQuaternionDot