[−][src]Function directx_math::XMVector3TransformNormal
pub fn XMVector3TransformNormal(V: FXMVECTOR, M: FXMMATRIX) -> FXMVECTOR
Transforms the 3D vector normal by the given matrix.
Parameters
V
3D normal vector.
M
Transformation matrix.
Return value
Returns the transformed vector.
Remarks
XMVector3TransformNormal
performs transformations using the input matrix rows 0
, 1
,
and 2
for rotation and scaling, and ignores row 3
.