[−][src]Function directx_math::XMPlaneFromPointNormal
pub fn XMPlaneFromPointNormal(Point: FXMVECTOR, Normal: FXMVECTOR) -> XMVECTOR
Computes the equation of a plane constructed from a point in the plane and a normal vector.
Parameters
Point
3D vector describing a point in the plane.
Normal
3D vector normal to the plane.
Return value
Returns a vector whose components are the coefficients of the plane (A
, B
, C
, D
) for the plane equation
Ax+By+Cz+D=0
.
Remarks
The following pseudocode demonstrates the operation of the function:
XMVECTOR Result;
Result.x = Normal.x;
Result.y = Normal.y;
Result.z = Normal.z;
Result.w = -(Point.x * Normal.x + Point.y * Normal.y + Point.z * Normal.z);
return Result;
Reference
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMPlaneFromPointNormal