[−][src]Function directx_math::XMVector4RefractV
pub fn XMVector4RefractV(
Incident: FXMVECTOR,
Normal: FXMVECTOR,
RefractionIndex: FXMVECTOR
) -> XMVECTOR
Computes a vector perpendicular to a 4D vector.
https://docs.microsoft.com/en-us/windows/win32/api/directxmath/nf-directxmath-XMVector4RefractV