pub struct TableHeadProps { /* private fields */ }Implementations§
Trait Implementations§
Source§impl BuildClass for TableHeadProps
impl BuildClass for TableHeadProps
fn get_attributes(&mut self) -> Option<&mut Vec<Attribute>>
fn build_class(&self) -> String
fn update_class_attribute(&mut self)
fn has_color(&self) -> bool
fn set_color(&mut self, _color: Color)
fn has_size(&self) -> bool
fn set_size(&mut self, _size: Size)
fn has_animation(&self) -> bool
fn set_animation(&mut self, _animation: Animation)
fn has_orientation(&self) -> bool
fn set_orientation(&mut self, _orientation: Orientation)
fn has_side(&self) -> bool
fn set_side(&mut self, _side: Side)
Source§impl Class for TableHeadProps
impl Class for TableHeadProps
fn base(&self) -> &'static str
fn color(&self) -> Option<&'static str>
fn size(&self) -> Option<&'static str>
fn variant(&self) -> Option<&'static str>
fn animation(&self) -> Option<&'static str>
fn orientation(&self) -> Option<&'static str>
fn side(&self) -> Option<&'static str>
Source§impl Clone for TableHeadProps
impl Clone for TableHeadProps
Source§fn clone(&self) -> TableHeadProps
fn clone(&self) -> TableHeadProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Default for TableHeadProps
impl Default for TableHeadProps
Source§impl Display for TableHeadProps
impl Display for TableHeadProps
Source§impl HasChildren for TableHeadProps
impl HasChildren for TableHeadProps
fn has_children(&self) -> bool
fn set_children(&mut self, children: Element)
Source§impl PartialEq for TableHeadProps
impl PartialEq for TableHeadProps
Source§impl Properties for TableHeadPropswhere
Self: Clone,
impl Properties for TableHeadPropswhere
Self: Clone,
Source§type Builder = TableHeadPropsBuilder<((), ())>
type Builder = TableHeadPropsBuilder<((), ())>
The type of the builder for this component.
Used to create “in-progress” versions of the props.
Source§fn memoize(&mut self, new: &Self) -> bool
fn memoize(&mut self, new: &Self) -> bool
Make the old props equal to the new props. Return if the props were equal and should be memoized.
Source§fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
fn into_vcomponent<M>(
self,
render_fn: impl ComponentFunction<Self, M>,
) -> VComponentwhere
M: 'static,
Create a component from the props.
impl StructuralPartialEq for TableHeadProps
impl UiComp for TableHeadProps
Auto Trait Implementations§
impl !Freeze for TableHeadProps
impl !RefUnwindSafe for TableHeadProps
impl !Send for TableHeadProps
impl !Sync for TableHeadProps
impl Unpin for TableHeadProps
impl !UnwindSafe for TableHeadProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> InitializeFromFunction<T> for T
impl<T> InitializeFromFunction<T> for T
Source§fn initialize_from_function(f: fn() -> T) -> T
fn initialize_from_function(f: fn() -> T) -> T
Create an instance of this type from an initialization function
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<Ret> SpawnIfAsync<(), Ret> for Ret
impl<Ret> SpawnIfAsync<(), Ret> for Ret
Source§impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
impl<T, O> SuperFrom<T> for Owhere
O: From<T>,
Source§fn super_from(input: T) -> O
fn super_from(input: T) -> O
Convert from a type to another type.
Source§impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
impl<T, O, M> SuperInto<O, M> for Twhere
O: SuperFrom<T, M>,
Source§fn super_into(self) -> O
fn super_into(self) -> O
Convert from a type to another type.