Enum dioxus_mobile::wry::application::event::DeviceEvent [−]
#[non_exhaustive]
pub enum DeviceEvent {
Added,
Removed,
MouseMotion {
delta: (f64, f64),
},
MouseWheel {
delta: MouseScrollDelta,
},
Motion {
axis: u32,
value: f64,
},
Button {
button: u32,
state: ElementState,
},
Key(RawKeyEvent),
Text {
codepoint: char,
},
}
Expand description
Represents raw hardware events that are not associated with any particular window.
Useful for interactions that diverge significantly from a conventional 2D GUI, such as 3D camera or first-person game controls. Many physical actions, such as mouse movement, can produce both device and window events. Because window events typically arise from virtual devices (corresponding to GUI cursors and keyboard focus) the device IDs may not match.
Note that these events are delivered regardless of input focus.
Variants (Non-exhaustive)
This enum is marked as non-exhaustive
Added
Removed
MouseMotion
Fields
This variant is marked as non-exhaustive
Change in physical position of a pointing device.
This represents raw, unfiltered physical motion. Not to be confused with WindowEvent::CursorMoved
.
MouseWheel
Fields
This variant is marked as non-exhaustive
delta: MouseScrollDelta
Physical scroll event
Motion
Fields
This variant is marked as non-exhaustive
axis: u32
value: f64
Motion on some analog axis. This event will be reported for all arbitrary input devices that tao supports on this platform, including mouse devices. If the device is a mouse device then this will be reported alongside the MouseMotion event.
Button
Fields
This variant is marked as non-exhaustive
state: ElementState
Key(RawKeyEvent)
Tuple Fields
0: RawKeyEvent
Text
Fields
This variant is marked as non-exhaustive
codepoint: char
Trait Implementations
impl Clone for DeviceEvent
impl Clone for DeviceEvent
pub fn clone(&self) -> DeviceEvent
pub fn clone(&self) -> DeviceEvent
Returns a copy of the value. Read more
Performs copy-assignment from source
. Read more
impl Debug for DeviceEvent
impl Debug for DeviceEvent
impl PartialEq<DeviceEvent> for DeviceEvent
impl PartialEq<DeviceEvent> for DeviceEvent
pub fn eq(&self, other: &DeviceEvent) -> bool
pub fn eq(&self, other: &DeviceEvent) -> bool
This method tests for self
and other
values to be equal, and is used
by ==
. Read more
pub fn ne(&self, other: &DeviceEvent) -> bool
pub fn ne(&self, other: &DeviceEvent) -> bool
This method tests for !=
.
impl StructuralPartialEq for DeviceEvent
Auto Trait Implementations
impl RefUnwindSafe for DeviceEvent
impl Send for DeviceEvent
impl Sync for DeviceEvent
impl Unpin for DeviceEvent
impl UnwindSafe for DeviceEvent
Blanket Implementations
Mutably borrows from an owned value. Read more