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dioxus_dnd/
grid.rs

1//! 2D grids - dashboards, tile galleries, icon views. A grid is a flat
2//! `Vec` displayed in `cols` columns; dragging a tile onto another either
3//! **inserts** (everything reflows, like a photo gallery) or **swaps**
4//! (tiles trade places, like a dashboard) depending on [`ReorderMode`].
5//!
6//! Reuses the sortable vocabulary: drops emit [`SortEvent`]s you apply with
7//! [`crate::sortable::apply_sort`] or [`crate::sortable::apply_swap`].
8//!
9//! ```text
10//! let mut tiles = use_signal(|| (0..12).collect::<Vec<u32>>());
11//! rsx! {
12//!     SortableGrid {
13//!         len: tiles.read().len(),
14//!         cols: 4,
15//!         mode: ReorderMode::Swap,
16//!         render: move |ix: usize| rsx! { Tile { n: tiles.read()[ix] } },
17//!         on_sort: move |ev: SortEvent| apply_swap(&mut tiles.write(), ev),
18//!     }
19//! }
20//! ```
21//!
22//! Grid coordinate helpers ([`cell_of`], [`index_of`]) are provided for
23//! custom layouts and keyboard grid navigation.
24//!
25//! Mouse, touch and pen use pointer events via the same gesture machine as
26//! [`crate::core::Draggable`], so the browser does not create a native drag
27//! image. Tiles carry
28//! `touch-action: none` (grids rarely need to scroll by dragging across
29//! their own tiles). The hovered tile is simply the one under the pointer -
30//! no hysteresis needed, since tiles don't shift while you hover in
31//! swap/insert grids.
32
33use std::collections::HashMap;
34use std::rc::Rc;
35
36use dioxus::html::MountedData;
37use dioxus::prelude::*;
38
39use crate::core::components::merge_style;
40use crate::core::{platform, transition, GestureEffect, GestureEvent, GesturePhase, Point, Rect};
41use crate::sortable::{list_bounds, ReorderMode, SortEvent};
42
43fn pointer_client(evt: &PointerEvent) -> Point {
44    let c = evt.client_coordinates();
45    Point::new(c.x, c.y)
46}
47
48/// `(row, col)` of a flat index in a grid with `cols` columns.
49pub fn cell_of(index: usize, cols: usize) -> (usize, usize) {
50    let cols = cols.max(1);
51    (index / cols, index % cols)
52}
53
54/// Flat index of `(row, col)` in a grid with `cols` columns, or `None` if
55/// outside `len`.
56pub fn index_of(row: usize, col: usize, cols: usize, len: usize) -> Option<usize> {
57    let cols = cols.max(1);
58    if col >= cols {
59        return None;
60    }
61    let ix = row * cols + col;
62    (ix < len).then_some(ix)
63}
64
65/// A grid of tiles reordered (or swapped) by dragging.
66///
67/// Renders a `display: grid` wrapper with `cols` equal columns - pass your
68/// own `class`/`style` for gaps and sizing. A forwarded `style` is merged
69/// *after* the default, so per-property overrides win (e.g.
70/// `style: "grid-template-columns: 2fr 1fr 1fr;"` for custom tracks) while
71/// `display: grid` stays; spacing needs no override at all (`class:
72/// "gap-2"`).
73/// The hovered tile gets `data-drop-target="true"`, the dragged one
74/// `data-dragging="true"` - both attributes are *absent* otherwise, so
75/// presence-based selectors (CSS `[data-dragging]`, Tailwind
76/// `data-dragging:opacity-50`) work directly. Use `item_class` to put
77/// classes on the tile wrappers.
78#[component]
79pub fn SortableGrid(
80    /// Number of tiles.
81    len: usize,
82    /// Number of columns.
83    cols: usize,
84    /// Renders the tile at the given index.
85    render: Callback<usize, Element>,
86    /// Fired when the user drops a tile on another.
87    on_sort: EventHandler<SortEvent>,
88    /// Insert-and-reflow (gallery) or swap (dashboard). Default: insert.
89    #[props(default)]
90    mode: ReorderMode,
91    /// Classes for each tile's wrapper div - the element that carries
92    /// `data-dragging` / `data-drop-target`.
93    #[props(default)]
94    item_class: Option<String>,
95    #[props(extends = div, extends = GlobalAttributes)] attributes: Vec<Attribute>,
96) -> Element {
97    // `mode` only affects what the caller does with the SortEvent, but we
98    // surface it as a data attribute so styling can differ (e.g. swap
99    // targets often highlight the whole tile, insert targets show an edge).
100    let mode_str = match mode {
101        ReorderMode::Insert => "insert",
102        ReorderMode::Swap => "swap",
103    };
104    let mut drag_from = use_signal(|| None::<usize>);
105    let mut over = use_signal(|| None::<usize>);
106    let mut press_from = use_signal(|| None::<usize>);
107    let mut attributes = attributes;
108    let style = merge_style(
109        &mut attributes,
110        &format!("display: grid; grid-template-columns: repeat({cols}, 1fr);"),
111    );
112
113    // Pointer path: per-tile rects measured at drag start, hovered tile =
114    // the one containing the pointer.
115    let rects = use_signal(HashMap::<usize, Rect>::new);
116    let mounteds = use_signal(HashMap::<usize, Rc<MountedData>>::new);
117    let mut gesture = use_signal(|| GesturePhase::Idle);
118    let mut step = move |event: GestureEvent| -> GestureEffect {
119        let (next, fx) = transition(*gesture.peek(), event, 8.0);
120        gesture.set(next);
121        fx
122    };
123    let mut feed = move |event: GestureEvent, fallback_ix: Option<usize>| match step(event) {
124        GestureEffect::Begin { at, .. } => {
125            let Some(ix) = *press_from.peek() else {
126                return;
127            };
128            drag_from.set(Some(ix));
129            let next = rects
130                .peek()
131                .iter()
132                .find(|(_, r)| r.contains(at))
133                .map(|(&i, _)| i)
134                .or(fallback_ix)
135                .filter(|&i| i != ix);
136            over.set(next);
137            for (i, m) in mounteds.peek().clone() {
138                let mut rects = rects;
139                spawn(async move {
140                    if let Ok(r) = m.get_client_rect().await {
141                        rects.write().insert(
142                            i,
143                            Rect::new(r.origin.x, r.origin.y, r.size.width, r.size.height),
144                        );
145                    }
146                });
147            }
148        }
149        GestureEffect::Track { at } => {
150            let next = rects
151                .peek()
152                .iter()
153                .find(|(_, r)| r.contains(at))
154                .map(|(&i, _)| i)
155                .or(fallback_ix)
156                .filter(|&i| Some(i) != *drag_from.peek())
157                .or(*over.peek());
158            if next != *over.peek() {
159                over.set(next);
160            }
161        }
162        GestureEffect::Drop { at } => {
163            // A release outside the grid's tile bounds cancels rather than
164            // committing a reorder; inside them, the hovered tile is the
165            // target.
166            let inside = list_bounds(&rects.peek())
167                .map(|b| b.contains(at))
168                .unwrap_or(false);
169            let pair = (*drag_from.peek(), *over.peek());
170            // Clear all drag state BEFORE notifying: `on_sort` mutates the
171            // caller's list and re-renders this component, and observing a
172            // still-active drag mid-apply is the hazard SortableList documents.
173            press_from.set(None);
174            drag_from.set(None);
175            over.set(None);
176            if inside {
177                if let (Some(from), Some(to)) = pair {
178                    if from != to {
179                        on_sort.call(SortEvent { from, to });
180                    }
181                }
182            }
183        }
184        GestureEffect::Abort => {
185            press_from.set(None);
186            drag_from.set(None);
187            over.set(None);
188        }
189        GestureEffect::Tap => {
190            press_from.set(None);
191        }
192        GestureEffect::None => {}
193    };
194    let primary_pointer = move |evt: &PointerEvent| evt.is_primary();
195
196    rsx! {
197        div {
198            style: style,
199            "data-mode": mode_str,
200            onpointermove: move |evt: PointerEvent| {
201                let at = pointer_client(&evt);
202                // Capture-free recovery (mirrors SortableList): a mouse that
203                // returns over the grid with no button held was released off
204                // it, so no `pointerup` reached us - finalize the drop instead
205                // of tracking a phantom drag that can never end. No-op with the
206                // `web` feature (capture delivers the real pointerup).
207                if drag_from.peek().is_some() && evt.held_buttons().is_empty() {
208                    if let Some(from) = *drag_from.peek() {
209                        if let Some(n) = mounteds.peek().get(&from).cloned() {
210                            platform::release_pointer(&n, evt.pointer_id());
211                        }
212                    }
213                    feed(GestureEvent::Up { at, pointer_id: evt.pointer_id() }, None);
214                    return;
215                }
216                feed(GestureEvent::Move { at, pointer_id: evt.pointer_id() }, None);
217            },
218            onpointerup: move |evt: PointerEvent| {
219                if let Some(from) = *drag_from.peek() {
220                    if let Some(n) = mounteds.peek().get(&from).cloned() {
221                        platform::release_pointer(&n, evt.pointer_id());
222                    }
223                }
224                feed(
225                    GestureEvent::Up { at: pointer_client(&evt), pointer_id: evt.pointer_id() },
226                    None,
227                );
228            },
229            onpointercancel: move |evt: PointerEvent| {
230                if let Some(from) = *drag_from.peek() {
231                    if let Some(n) = mounteds.peek().get(&from).cloned() {
232                        platform::release_pointer(&n, evt.pointer_id());
233                    }
234                }
235                feed(GestureEvent::Cancel, None);
236            },
237            onlostpointercapture: move |_| feed(GestureEvent::Cancel, None),
238            ..attributes,
239            for ix in 0..len {
240                div {
241                    key: "{ix}",
242                    class: item_class.clone(),
243                    style: "touch-action: none;",
244                    "data-dragging": if drag_from() == Some(ix) { "true" },
245                    "data-drop-target": if over() == Some(ix) && drag_from() != Some(ix) { "true" },
246                    onmounted: move |evt: Event<MountedData>| {
247                        let m: Rc<MountedData> = evt.data();
248                        let mut mounteds = mounteds;
249                        let mut rects = rects;
250                        mounteds.write().insert(ix, m.clone());
251                        spawn(async move {
252                            if let Ok(r) = m.get_client_rect().await {
253                                rects.write().insert(
254                                    ix,
255                                    Rect::new(r.origin.x, r.origin.y, r.size.width, r.size.height),
256                                );
257                            }
258                        });
259                    },
260                    onpointerdown: move |evt: PointerEvent| {
261                        if !primary_pointer(&evt) { return; }
262                        evt.stop_propagation();
263                        press_from.set(Some(ix));
264                        // Capture on the stable tile so a mouse drag survives
265                        // the cursor leaving it (no-op without the `web`
266                        // feature).
267                        if let Some(n) = mounteds.peek().get(&ix).cloned() {
268                            platform::capture_pointer(&n, evt.pointer_id());
269                        }
270                        feed(
271                            GestureEvent::Down { at: pointer_client(&evt), pointer_id: evt.pointer_id() },
272                            None,
273                        );
274                    },
275                    onpointermove: move |evt: PointerEvent| {
276                        feed(
277                            GestureEvent::Move { at: pointer_client(&evt), pointer_id: evt.pointer_id() },
278                            Some(ix),
279                        );
280                    },
281                    {render.call(ix)}
282                }
283            }
284        }
285    }
286}
287
288#[cfg(test)]
289mod tests {
290    use super::*;
291
292    #[test]
293    fn grid_coordinates_round_trip() {
294        assert_eq!(cell_of(0, 4), (0, 0));
295        assert_eq!(cell_of(5, 4), (1, 1));
296        assert_eq!(index_of(1, 1, 4, 12), Some(5));
297        assert_eq!(index_of(0, 4, 4, 12), None); // col out of range
298        assert_eq!(index_of(3, 0, 4, 12), None); // beyond len
299        assert_eq!(cell_of(7, 0), (7, 0)); // degenerate cols clamps to 1
300    }
301}