Type Definition dioxus_core::Element

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pub type Element<'a> = Option<VNode<'a>>;
Expand description

An Element is a possibly-none VNode created by calling render on Scope or ScopeState.

An Errored Element will propagate the error to the nearest error boundary.

Trait Implementations§

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impl<'a> IntoDynNode<'a, ()> for &Element<'a>

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fn into_vnode(self, _cx: &'a ScopeState) -> DynamicNode<'a>

Consume this item along with a scopestate and produce a DynamicNode Read more